King Orange VS Blog (Animator vs Animation) | Abnormally Normal Blogs
Abnormally Normal Blogs Presents…
King Orange
[Animation vs Minecraft]'s Grieving Tyrant
“And still, through all this overwhelming grief and fear and loss, my anger is an ever-present demon. It tangles itself in all the other emotions, stealing the sweetness from my love, poisoning my fear. I watch from the doorway, until finally everything stops.” - Kerry Anne King
Loss can be a heavy thing. When some of us lose something valuable, something precious to us, we might be driven to the brink of our morality. Some may be driven mad and likewise lose all sense, others may close themselves off so as to never be hurt again, a few of us might even fight tooth and nail in a vain attempt to regain what is long gone. However, some of us might just be overwhelmed by rage; instead of bellowing in pity, we might be driven for a new found sense of revenge, aiming to destroy what has caused this pain to begin with once and for all.
This lone king is one of those cases. The power of vengeance is quite a terrifying power indeed, so why don't we put said power to the test as we analyze the redeemed king of the Piglins, King Orange.
Let's resolve this paradox in an Abnormally Normal Blog!
Before We Start
Animator vs Animation is a shockingly large franchise, so we’ll first establish what we’ll be using.
Obviously we’ll use the mainline canon, Animator vs Animation, Green’s Influencer Arc (including all official content/social media revolving around said arc), Animation vs Minecraft & its serialized continuation (which is King Orange’s original appearance that is very much canon to the wider story, confirmed by a YouTube Short funnily enough), teases and information from the as-of-now unreleased Animation VERSUS (a fighting game confirmed to take place within the world of Animator vs Animation and includes King Orange as a playable character), and Animation vs League of Legends, as that video explains the cast’s trust of Purple later on in Animation vs Minecraft. Outside of that, most other AvA-related projects will also be brought into consideration, as they all clearly use the same characters, can be comfortably fitted into the canon with no real contradictions, and to be frank, AvA is very loose with its canon anyways, given just about everything featuring the iconic stick figures is treated as part of the same world by Alan. So, that would include:
- Animation vs Minecraft Season 3 - In Real Time
- Animation vs YouTube
- Animation vs Pokemon
- Animation vs Super Mario Bros
- Animation vs Arcade Games
- Actual Shorts
- Animators vs Games Reaction Commentaries
- Additional Q&As
The one thing we have yet to mention is the Animation vs Education series. While it does clearly use the main character of The Second Coming from the main series, its setting and canonicity relating to the story is extremely ambiguous. However, for the purposes of this blog, we will be including it for certain aspects such as physical feats and innate abilities, as elaborated on later (see Q&A).
Finally, he will be getting access to just about everything relating to Minecraft he should have logically had access to during his time using the Minecraft Icon (see Q&A), though he won’t get access to any new features added after his defeat (Animation vs Minecraft Shorts Ep. 30 released on December 3rd, 2022), as that’s stuff that would have been added to the game long after he no longer had access to the Minecraft Icon. [Note: While King Orange has used The Staff in more recent media, he’s only used it in conjunction with the Command Block, and it’s unlikely he’d use the Minecraft Icon again any time soon, so while his more recent usages of the Command Block Staff will be noted, his usage of how much he can do with the Minecraft Icon will still be limited to the final time he had it.]
Special thanks to The Minecraft Wiki for being absolutely goated and cataloguing every aspect of the game!
Background
Long before he was known as king, “Orange” was nothing more than a caring father, who wished nothing more than to take care of his son, Gold. His son was energetic, cheerful, and loved to play, and so the two decided to go to a nearby fair and pass the time.
Things would eventually take a drastic turn once Gold spotted an attraction that caught his eye; a simulation for a game called “Minecraft,” which he would jump at the opportunity to play. Not aware of the tragedy ahead, Orange would allow him to enter the game as he watched from outside, but before he knew it, things went wrong. The attraction malfunctioned, the simulation began to collapse, and as he desperately tried to break into the game, all he could do was watch helplessly as his son was sucked in as the simulation crashed. He was dead.
Now alone, and with no way to release his anger, he would be driven slowly mad, and from then on he’d resolve himself to destroy this world, Minecraft, for what it had taken from him. A tall order for a mere man like himself, but nothing his resolve couldn’t overcome. After many nights, he’d forge a powerful weapon; a Staff capable of harnessing the power of whatever block he put into it, and now he just needed something to power it. Even after getting his hand on the strongest item known to Minecraft, the Command Block, it wasn’t enough, he needed something far beyond the game, something no one had ever truly wielded… and as it turns out, he’d find his answer: The Minecraft Icon, the symbol representing the game itself.
He had no clue where to find it, but eventually, he’d discover it was in the hands of 5 colorful stick figures: Red, Blue, Green, Yellow, and The Second Coming. After asking for help, he’d manage to recruit a young stick figure looking to impress him, Purple, who knew where to find them and would help in finally achieving the goal he’d set out for himself. Now with all the pieces having fallen into place, he’d set off into Minecraft, enslaving a tribe of Piglins, sending Purple to manipulate the stick figures and lure them right into his trap, and finally go get his hands on their Minecraft Icon. Of course, things wouldn’t go according to plan, as they’d escape and begin fighting back, getting another Minecraft Icon to clash with his own, yet no matter what new allies or tricks they’d pull, no matter who he’d have to sacrifice and betray, be they his own Piglins or Purple, he wouldn’t give up until he’d won. Even after Purple joined the stick figure’s side, no longer wishing to be abandoned by those he looked up to and fighting for his friends, King Orange managed to triumph, taking the two Minecraft Icons for himself and fusing them into a single unstoppable power, and unleashing an all-consuming vortex that would blast all his foes and the entire game into nothing.
And yet… as Purple desperately pushed against this force, wishing nothing more than to protect the people who’d accepted him… King Orange began to remember. He remembered his own son, who had desperately struggled against the clutches of the game in his final moments, he remembered how excited he’d be to try and impress him, and he remembered everything he’d put Purple through in return. In his quest to find some kind of resolution, he’d damaged another kid like the one he’d lost, and as Purple was sucked into the vortex, he realized that this time, he had the chance to save him. King Orange would leap into the vortex and finally embrace him as the father figure he’d never had, as the rest of the stick figures managed to stop his vortex and save the world. With everyone freed from the vortex’s clutches, Orange would renounce any form of authority and fix the damage he’d caused, walking away to live in isolation once more… yet despite everything he’d done, Purple still ultimately forgave him, and wished to accompany him so he wouldn’t have to be alone again. The two would finally walk off, and once more, the old king could live happy as nothing more than a father.
Experience, Skill & Intelligence
King Orange is, by all intents and purposes, a genius. He studied it for what's implied to be years, giving him extensive knowledge on everything regarding the game, which he put to good use alongside impressive engineering skills to not only calculate the exact method needed to destroy the Minecraft world using complex equations, but later create the Block Staff, a device that can harness reality warping power. He even created an entire advanced parkour course to manipulate and trap the stick figures to take the Minecraft Icon, planning this out months in advance, and he later manipulated Blue and Yellow with ease.
In the heat of the moment, his fighting style is incredibly oppressive, overwhelming opponents with non-stop attacks and using the limitless creative potential that comes with his Staff to bombard them before they can react. Even when put on the backfoot, he’s able to defend from attacks coming from all sides for long enough to find an opening or come up with a solution, like when he fought Herobrine, an opponent he had no knowledge on and whose own absurdly overwhelming barrage of clones, weapons, and teleportation caught him completely off-guard, yet he was able to fight him off for long enough to find a weakness, at which point he’d immediately rush him down and prevent him from escaping to exploit it. Speaking of which, he can exploit moments of vulnerability or come up with counters to his foes to gain the upperhand, and he’s consistently a master of using his opponent’s own attacks or powers against them even in extremely fast-paced situations, like when, after having his Staff stolen, he used the wall Yellow had created to block his was as leverage to leap into the air and chase after Purple, or shortly after when he reflected the Titan Ravager’s charge and got its head stuck in the ground, using that time to climb on top of it and jump over the cast chasing him; he’s been capable of easily overwhelming the stickmen (who've been fighting since they were created, or roughly 10-13 years of fighting experience by the time of their final confrontation, though more recent statements place them at around their early 20s), despite them having a numbers advantage, and even without using the Staff’s powers, he can wield it as a conventional weapon to fight off multiple assailants at once all using different unorthodox weapons and abilities such as swords, bows, firework crossbows, fishing rods, spider silk, and teleportation. He was capable of defeating beings like the Titan Ravager, a massive and enhanced kaiju, and he could almost immediately adapt to and fool the Warden, a juggernaut that was physically overwhelming him and could sense his every move through the vibrations and sounds he made. Overall, he can easily continue fighting even without his primary weapon, the Staff, thanks to his incredible capabilities in hand-to-hand, and it goes without saying he’s very proficient at fighting with his Staff at just about any range.
Arsenal
Opera Glasses
He’s old…
Knives
Sharp!
Crown
A gift from Purple that shows he’s king.
Cool Throne
Pretty cool, innit?
Herobrine Shrine
Pigstep (AvM Remix)
He also has other discs ig…
Discs
- “13”
- “cat”
- “blocks”
- “chirp”
- “far”
- “mall”
- “mellohi”
- “stal”
- “strad”
- “ward”
- “11”
- “wait”
- “otherside”
- “5”
- “Pigstep” (The normal version)
Books
He's got a large library of books for his researching needs, having information on black holes, vortexes, the entire Minecraft Wiki, and even myths surrounding it. He's learned much from them.
Crafting Table
With the right ingredients, it can be used to create almost any Minecraft item.
Chest
A block used to store items within it for storage. It can even store massive populations of animals and entire people (shown above).
Variants
- Large Chest: A chest that can store double the items; made of two different chests.
- Barrel: Operates identically to a regular chest, though they can be opened even if the stop is blocked.
- Ender Chest: Unlike an ordinary chest, the ender chest’s contents can only be accessed by the owner, giving each player their own individual storage they can access from any ender chest.
- Shulker Box: A portable chest. When broken, instead of releasing its contained items, it stores them within itself, allowing them to be easily carried around.
Loom
When a banner is placed upon it, a unique pattern can be carved on it.
Banners
While they’re mainly used for decoration, they can also mark specific locations on a map.
Colors
- Black Banner
- Blue Banner
- Brown Banner
- Cyan Banner
- Gray Banner
- Green Banner
- Light Blue Banner
- Light Gray Banner
- Lime Banner
- Magenta Banner
- Ominous Banner
- Orange Banner
- Pink Banner
- Purple Banner
- Red Banner
- White Banner
- Yellow Banner
Slime Blocks
Extremely bouncy blocks capable of sticking other blocks together. They can be used to gain momentum, break falls, or as fast projectiles.
Sponges
Wow, shocker, the sponges absorb water. Just a few of them are enough to dry out an entire room.
Pointed Dripstone
This block can form either stalactites (pointing down), or stalagmites (pointing up). Stalactites only grow when under a dripstone block with water above it, while stalagmites grow on blocks under that if close enough.
Variants
- Stalactites: They’ll drip water or lava downwards depending on what’s available. If there’s water on the block above it, and a cauldron maximum 10 blocks under it, it will begin filling it up. Additionally, if mud is instead put above a stalactite-attached block, it will turn into clay. Finally, if the block the stalactite is attached to is broken, it will drop down for heavy damage.
- Stalagmites: If an entity falls onto a stalagmite, it will multiply the damage they take.
Minecarts
Surprisingly solid method of transportation despite being limited to rails. The stickmen have utilized them to hop across platforms, swing from vines, traverse bodies of water, jump off of them like platforms mid-air, cross large pits by creating more rails as they pass over them, build up momentum in short bursts, or just… smack each other with them. Pretty effective, I’d say.
They can also have items placed inside them, allowing for different variants.
Variants
- Minecart With Chest: Perfect for efficiently transporting items, it can have items be inserted or extracted from it by hoppers.
- Minecart With Hopper: Pulls out items from containers above it, releasing them onto hoppers below it. Any items it runs over are picked up.
- Minecart With Furnace: Unlike a regular Minecraft, this one HATES the environment! It’s powered by fossil fuels (coal) and continues to run indefinitely till the fuel runs out, much like the ice caps.
- Minecart With Monster Spawner: Essentially just a moving monster spawner.
- Minecart With TNT: Not only is it much stronger than regular TNT, it will explode instantly if it’s destroyed while in motion, set on fire, or blown up by a fire charge.
- Minecart With Command Block: When active, it will run whatever command it is programmed to do.
Boats
It’s a boat. It goes through water… and also taps into the Speed Force when rowing on ice I guess.
Variant
- Boat with Chest: It can carry entities and items, and be filled up or emptied through a hopper.
- Acacia Boat
- Birch Boat
- Dark Oak Boat
- Jungle Boat
- Mangrove Boat
- Oak Boat
- Spruce Boat
Master Cookbook
A book containing all sorts of delicious recipes from various different cultures.
Recipes
- Ramen Noodles
- Pancakes
- Pizzas
- Hamburger & Fries
- Fried Chicken
- Chocolate Glazed Donuts
- Tacos
- Tamales
- Chili
- Flan
- Pad Thai
- Sushi
- Baozi
- Boba
- Beef Bourguignon
- Quiche
- Croissant
- Macarons
Beds
Can be used to mark your respawn point so long as it isn't destroyed, seemingly restoring your energy, or explode in the Nether/The End, which is a surprisingly effective offensive option. Said explosion has also been used for mobility, launching the person at an incredible speed to increase the strength of their hits.
Colors
- Black Bed
- Blue Bed
- Brown Bed
- Cyan Bed
- Gray Bed
- Green Bed
- Light Blue Bed
- Light Gray Bed
- Lime Bed
- Magenta Bed
- Orange Bed
- Pink Bed
- Purple Bed
- Red Bed
- White Bed
- Yellow Bed
Respawn Anchor
Functions the same as beds, but it can work in any dimension, though they only get 4 respawns from it. It can be recharged with glowstone.
Furnace
Idk, you ever used a kitchen?
When fuel (wood, plants, charcoal, coal, blaze roads, or lava) is placed underneath, it will bring the furnace to life, smelting anything inside, which can be used to cook food, refine ores into usable material, melt down metal items into nuggets, turn sand into glass, dry out sponges, and smooth over rocks.
Variants
- Blast Furnace: Specialized variant that can smelt ores, metals, and tools twice as fast as a furnace, but nothing else.
- Smoker: Specialized variant that cooks food twice as fast as a furnace, but nothing else.
- Campfire & Soul Campfire: A unique variant that can cook 4 pieces of food at once at a slower rate without the need for fuel. Additionally, it can pacify bees, and a Soul Campfire scares off Piglins.
Enchanting Table
Through the use of Lapis Lazuli, it can give many different items a variety of enchantments.
General Enchantments
Enchantments that can be added to all enchantable items.
- Unbreaking: Fake news, it only increases the durability of items, NOT make them unbreakable. Classic Wokecraft.
- Mending: As experience is collected, it will automatically begin repairing the enchanted item in question, all the way back to full condition given enough experience.
- Curse of Vanishing: Upon the wielder’s death, the enchanted items will disappear permanently.
Enchanted Origami
Created from the pages of the Enchanting Table, they’re haunted origami cranes that shoot explosive magic.
Flute & Music Book
It appears to be a long lost melody from a forgotten civilization capable of soothing and directing Wardens.
Enchanted Compass
While its function is left ambiguous, it’s seemingly used by Purple as a guide to target and find specific portals in the Nether.
Animated Maps
Maps that can project seemingly any kind of video/animation King Orange desires, including actual YouTube videos.
Anvil
The ‘ol reliable way of modifying items, it can brand names onto them, repair/fuse them, alter maps, and enchant them with enchanted books. Most notably, it’s been used to forge entirely new weapons, making it quite versatile… or you could just drop it on someone.
Brewing Stand
Cauldron
Playing nicely into the Brewing Stand, the Cauldron can hold liquids such as water, dyed water, lava, powdered snow, and even potions. It’s an effective storage unit, and it can even serve as a way to clean items or tip arrows with the potion effects within.
Diamond Gear
It’s always good to have some tools on-hand. Made out of the (previously) strongest material, diamond, these weapons are no joke!
One can equip themselves with a full set of diamond armor (helmet, chestplate, leggings, and boots), and take arms with a variety of diamond tools (swords, pickaxes, axes, shovels, and hoes). If the base set isn’t enough, they can be enchanted for several effects.
Enchantments
- Diamond Armor (Helmet, Chestplate, Leggings, Boots):
- Aqua Affinity: Lets you mine faster underwater.
- Depth Strider: Increases underwater speed.
- Soul Speed: Allows for greater speed on Soul Sand and Soul Soil.
- Swift Sneak: Lets one access the swiftest of sneaking.
- Protection: Defends from all damage, including magical damage.
- Projectile Protection: Decreases damage taken from projectiles.
- Blast Protection: Lowers the damage and knockback of explosions.
- Feather Falling: When equipped, reduces the damage of high falls.
- Fire Protection: Defends from all fire/heat-based damage.
- Respiration: Allows for prolonged periods of time underwater without the need to breathe.
- Curse of Binding: Any piece of armor with this enchantment becomes unremovable except through death or the physical destruction of said item.
- Frost Walker: Any water underneath the user will be turned into ice for them to walk across.
- Thorns: Deals damage back to anyone who harms the user, regardless of the method.
- Diamond Weapons (Sword, Axe, Pickaxe, Shovel, Hoe):
- Sharpness: Increases the attack power of swords.
- Sweeping Edge: Works similarly to Sharpness, but only applies to sweeping attacks.
- Smite: Boosts damage done to the undead.
- Bane of Arthropods: Much like Smite, does more damage to arthropods.
- Knockback: As the name implies, pushes back anything hit.
- Efficiency: When added to an axe, pickaxe, shovel, or hoe, it boosts mining speed.
- Fire Aspect: When struck, fully ignites the target.
- Looting: Any monsters struck down by a Looting sword will drop more items, and have better chances of dropping rare items.
- Fortune: The non-combat oriented alternative to Looting, it increases the amount of item drops from mining.
- Silk Touch: Instead of dropping their usual drops, certain blocks broken through Silk Touch will themselves be dropped.
Variants
- Netherite Gear: Created from upgrading diamond gear in a smithing table, netherite gear is superior to diamonds in just about every way; It’s more durable, deals higher damage, mines blocks faster, and enchantments placed on it become even more effective, making it by far the best set of gear in the game.
Bow & Arrow
In case fighting at a close range won’t cut it, there’s always the option of switching to the reliable Bow & Arrow.
While its use is quite simple, it can be equipped with enchantments to diversify its utility, and it’s been used to shoot out more than just arrows, like potions!
Enchantments
- Power: Arrows fired now hold more firepower.
- Punch: Arrows will now significantly push back foes shot.
- Flame: Much like Fire Aspect, anything hit will burst into flames.
- Infinity: Essentially removes the waste of arrows entirely, creating more arrows out of thin air to continually shoot without worrying about running out.
Trident
A powerful tool that can serve as both a melee weapon and throwable ranged option. With enchantments, its versatility skyrockets.
Enchantments
- Impaling: Specifically targets underwater entities, dealing devastating damage to them.
- Riptide: A good option for getting around, it lets the user lunge forward at incredible speeds when in contact with water.
- Loyalty: Causes tridents to come back to the wielder after being thrown.
- Channeling: Whenever they strike an entity, they call down lightning at their location. While this usually requires rain, characters in AvM can ignore this.
Crossbow
Stronger alternative to a bow. Much like the bow, it can fire more than just arrows, like large cakes or a second crossbow! It might take longer to charge, but its set of enchantments make it more than stand out.
Enchantments
- Multishot: Fires 3 arrows for the price of one.
- Piercing: Bolts will travel through multiple entities at a time.
- Quick Charge: Reduces the crossbow’s loading time.
Shield
Likely the most effective form of defense, it negates all incoming physical damage, and heavily reduces the knockback of explosions and strong hits. However, hits from an axe or strong enough entity such as a Warden can disable the shield, turning it unusable for a time. It’s good for more than just defense though, as it can reflect enemy projectiles or continuously ricochet them to build up energy, and when combined with TNT, it can be used for a TNT jump, which sends the user flying through the air; a great mobility option… if used well.
TNT
Your generic explosives; they can be ignited, which will cause them to hiss before exploding. They’re surprisingly effective as semi-projectiles when chucked, and have been used to block and reflect volleys of projectiles.
Flint and Steel
The most efficient way to generate small flames in Minecraft, or ignite TNT.
Monster Spawners
A mob spawner will create an endless number of entities for as long as it’s active, meaning so long as it’s not exposed to bright lights (though that only applies to dark-dwelling mobs) or destroyed. Notably, if someone were to mix Spawn Eggs inside of them, they could create an abundance of mob hybrids.
Turtle Shell
Elytra
A pair of wings found only in the End, they allow for great mobility across the sky. While they’re technically supposed to be used for gliding, stick figures like Purple can use them for straight-up flight; stopping, turning, and elevating mid-air with ease.
Firework Rockets
Despite their simplistic design, they offer a lot of versatility in their use. Non-explosive fireworks can be used in conjunction with an elytra to vastly increase one’s speed and distance, strapped to minecarts for a temporary speed boost, or just used to fly directly. Alternatively, explosive fireworks can be attached to crossbows or simply thrown to act as destructive projectiles, and if vanilla fireworks aren’t enough, they can be modified to fly for longer distances with gunpowder, and release even more devastating explosions through extra firework stars.
Or, you know, if you’re BORING, they can just be used as regular fireworks for celebrations.
Fishing Rod
Holy shit it’s Airen Attack Titan.
This is somehow one of the most utilized tools at the stickmen’s disposal; it’s shockingly sturdy, being able to lasso the Ender Dragon and a giant obsidian stickman avatar. It can latch onto objects to use as tethering points to swing around (including on ceilings and walls), hold down flying threats, snatch items from an opponent’s hands, slowly descend down from platforms, pull the user or their opponent in to land devastating combos, lasso multiple targets at once to lead into combos, entangle and guide/weaponize large entities like Ghasts (twice!), quickly stop one’s fall and avoid traps, and stop the wielder or others from flying off the ground. If all else fails, it also works weirdly well as a blunt weapon.
Enchantments
- Luck of the Sea: Grants better odds for fishing up good loot.
- Lure: Attracts fish (and somehow junk and loot) to the fishing rod, decreasing wait times.
Lures
- Carrot on a Stick
- Warped Fungus on a Stick
Unique Enchanted Items
- Flame Carrots: Carrots thrown as projectiles, igniting on contact.
- Channeling Boots: Golden boots that call down lightning when kicking a foe.
- Knockback Baby Villager: A baby villager with such strong knockback it can send monsters flying to the horizon.
Potions
Drugs! Ahem, potions are “consumables” that apply helpful or damaging effects to a user or target. There are many ways to alter said potions; for instance, glowstone dust upgrades the effect’s level, redstone increases its duration, fermented spider eyes invert the potion’s effect, and while normal potions need to be drunk, gunpowder or dragon’s breath can transform the potion into a different variant of itself to splash onto others. Also, for some reason, drinking all potions together will turn even a basic pig into a hand-to-hand master.
Variants
- Splash Potions: Unlike normal potions, splash potions can be thrown at a target to release a mist that applies the potion’s respective effect onto them.
- Lingering Potions: Similar to splash potions, but instead of dissipating, the mist lingers for a time and applies the effect to anyone who touches it.
Potion Effects
- Potion of Fire Resistance: Makes the user immune to any form of heat damage.
- Potion of Leaping: Just like a rabbit, it allows one to jump higher and farther than before.
- Potion of Night Vision: The power to see brighter.
- Potion of Invisibility: While the affected does become invisible, others can still see their particle effects, giving out their location.
- Potion of Swiftness: Allows the user to move at MUCH higher speeds, even so fast everything appears to be in slow-motion.
- Potion of Slowness: Naturally, slows people down to a crawl, even to the point they can’t move at all.
- Potion of the Turtle Master: In exchange for slowing you down by up to 90%, it can reduce all damage taken by 80%, including against magical attacks that bypass armor.
- Potion of Water Breathing: As you’d expect, it grants the ability to magically breathe underwater for as long as the effect lasts.
- Potion of Healing: Will heal a big chunk of the user’s health instantaneously, but it’ll instead damage undead beings.
- Potion of Harming: Will deal considerable damage to a foe while ignoring any physical defenses or durability they may have, but it’ll instead heal undead beings.
- Potion of Poison: Poisons the target, draining their health for the effect’s duration, but it can’t directly kill them.
- Potion of Regeneration: Bestows upon the user a temporary healing factor that can heal from being pierced by arrows in any part of the body, including the head, or getting sliced by a sword.
- Potion of Strength: Significantly boosts strength, obviously; enough to casually overpower previously comparable characters.
- Potion of Weakness: Lowers physical strength.
- Potion of Slow Falling: Much like a feather, the afflicted will fall downwards at a slow pace. Should’ve been called feather falling tbh
- Potion of Luck: Within caves, dungeons, fortresses… basically anywhere there’s loot-filled chests, it increases the odds of finding better loot.
- Potion of Decay: Those afflicted by the Wither effect begin to decay, and if they’re on low enough health, they can even die from it.
- Potion of Musicality: Imbued with the power of music~, anyone who drinks it, even a basic chicken, becomes a professional musician (and also sentience? Like, the chicken became sentient. Is that a side effect? Are we turning the animals gay-)
- Potion of Transmutation: Created by the Witch, they can turn the target into objects, monsters, animals, or identical copies of others, and return them to their regular form. It’s been shot out of bows to reach far away targets before.
- Potion of Teleportation: Created by the Witch, they create a portal when splashed on the ground, allowing instantaneous travel across large distances, such as an entire swamp.
- Potion of Awakening: Created by the Witch, they bring inanimate objects splashed with it to life, usually to assist the user. This effect extends to non-sentient animals, sort of “possessing” them into aiding the user (I KNEW IT THE POTIONS ARE TURNING THE ANIMALS GAY-)
Conduit
When submerged underwater (and surrounded by an activation frame composed of prismarine elements), the conduit grants any nearby players (who are in contact with water) the Conduit Power effect; restoring their oxygen, granting them night vision, and increasing their mining speed by 16.7% for as long as they’re under its effect. Additionally, it will magically harm hostile mobs in its range every 2 seconds (again, if they’re in contact with water).
Spectral Arrow
A variant of arrows that applies the Glowing effect onto a target, making them visible through walls.
Spawn Eggs
The primary method to bring mobs into existence, Spawn Eggs do more or less what you’d expect; popping mobs into being when cracked open. Spawn Eggs can be inserted into dispensers to shoot out the mobs inside, placed inside Monster Spawners to mass-produce the designated entity (or fuse them into horrible hybrids), and they even have a chance of creating baby versions of the spawned mobs.
Mob Eggs
- Allay Spawn Egg
- Axolotl Spawn Egg
- Bat Spawn Egg
- Bee Spawn Egg
- Blaze Spawn Egg
- Camel Spawn Egg
- Cat Spawn Egg
- Cave Spider Spawn Egg
- Chicken Spawn Egg
- Cod Spawn Egg
- Cow Spawn Egg
- Creeper Spawn Egg
- Dolphin Spawn Egg
- Donkey Spawn Egg
- Drowned Spawn Egg
- Elder Guardian Spawn Egg
- Ender Dragon Spawn Egg
- Enderman Spawn Egg
- Endermite Spawn Egg
- Evoker Spawn Egg
- Fox Spawn Egg
- Frog Spawn Egg
- Ghast Spawn Egg
- Glow Squid Spawn Egg
- Goat Spawn Egg
- Guardian Spawn Egg
- Hoglin Spawn Egg
- Horse Spawn Egg
- Husk Spawn Egg
- Iron Golem Spawn Egg
- Llama Spawn Egg
- Magma Cube Spawn Egg
- Mooshroom Spawn Egg
- Mule Spawn Egg
- Ocelot Spawn Egg
- Panda Spawn Egg
- Parrot Spawn Egg
- Phantom Spawn Egg
- Pig Spawn Egg
- Piglin Spawn Egg
- Piglin Spawn Egg
- Pillager Spawn Egg
- Polar Bear Spawn Egg
- Pufferfish Spawn Egg
- Rabbit Spawn Egg
- Ravager Spawn Egg
- Salmon Spawn Egg
- Sheep Spawn Egg
- Shulker Spawn Egg
- Silverfish Spawn Egg
- Skeleton Spawn Egg
- Skeleton Horse Spawn Egg
- Slime Spawn Egg
- Sniffer Spawn Egg
- Snow Golem Spawn Egg
- Spider Spawn Egg
- Squid Spawn Egg
- Stray Spawn Egg
- Strider Spawn Egg
- Tadpole Spawn Egg
- Trader Llama Spawn Egg
- Tropical Fish Spawn Egg
- Turtle Spawn Egg
- Vex Spawn Egg
- Villager Spawn Egg
- Vindicator Spawn Egg
- Wandering Trader Spawn Egg
- Warden Spawn Egg
- Witch Spawn Egg
- Wither Spawn Egg
- Wither Skeleton Spawn Egg
- Wolf Spawn Egg
- Zoglin Spawn Egg
- Zombie Spawn Egg
- Zombie Horse Spawn Egg
- Zombie Villager Spawn Egg
- Zombified Piglin Spawn Egg
Note Blocks
Not only are they great for creating sick tunes, but they hold a LOT of versatility. The sound of a note block is determined by the block beneath it, and the pitch can be manually modified. The power of music has also shown the ability to control animals like silverfish, communicate with other species, generate physical images, and they’ve even been modified by the stickmen into unique variants.
Variants
- Pitch Bend Synth: Attaching a lever to a note block lets you play some sick synth music apparently.
- Vibraphone: I had to look up what a vibraphone was tbh
- Banjo: Look at em go!
- Bass: Killing it.
- Battery: A set of note blocks connected to cymbals… that they somehow have.
- Violin: Just a note block being played with a bow.
- Xylophone: Note blocks being played with blunt objects such as bones or nether rods.
- Piano: Mainly just looks stylish.
- Electric Guitar: Easily the most notable variant; it’s so rad it can generate sonic booms powerful enough to destroy nearby blocks and can call down various lightning bolts at once across the proximate area. In case rampant destruction isn't your style, its sound can be concentrated into a beam and fired at foes.
Beacons
When a beacon is placed on top of a pyramid made of iron, gold, emerald, diamond, or netherite blocks, it will release a vertical beam of light (as long as nothing blocks the light), shortly after applying beneficial effects to those nearby for as long as it’s active. A max-powered beacon can apply either a level 1 primary power (Speed, Haste, Resistance, Jump Bost, and Strength) and a secondary power (Regeneration), one level 2 primary power, or two level 1 primary powers. Finally, King Orange’s beacons in particular are modified to act as teleporters; touching the light of one beacon will teleport you to the next linked beacon (like portals), touching the light of two beacons at once can teleport a target far from the battlefield, and the light of three beacons converging allows for the user to traverse dimensions, such as going from the Nether to the Overworld.
End Crystals
The End Crystals are primarily found within the End dimension. They can only be spawned atop obsidian or bedrock, explode when damaged, and constantly heal the Ender Dragon in case it ever takes damage. If placed around the End’s exit portal when the dragon is dead, they can fully recreate the other End Crystals and revive the Ender Dragon, or if they can’t detect the dragon nearby, they can generate a Dragon Egg and open the exit portal.
Golden Apples
While they’re probably really uncomfortable to eat, they apply the Absorption and Regeneration effects for a short time, which absorb a limited amount of damage for the user and (as established earlier) regenerate non-lethal injuries they have sustained respectively, making them a great survivability option. Additionally, when combined with a splash potion of weakness, they can cure zombification.
Variants
- Enchanted Golden Apple: An even stronger version that grants much stronger absorption and regeneration, while also making the user immune to fire and reducing incoming damage by 20% for a few minutes.
Totem of Undying
A mystical item that prevents the holder’s death upon suffering a fatal blow (though they need to be holding it), removing all status effects applied to them and granting them powerful regeneration and an immunity to heat for nearly a minute, plus 5 seconds of absorbing incoming damage.
Portals
Believe it or not, King Orange is quite well versed in dimensional travel (Rick Sanchez?), giving him a few portals at his disposal.
- Nether Portal: A rectangular portal made from obsidian and ignited by a Flint and Steel, while it’s designed to allow travel to-and-from the Nether, it can also connect to various different dimensions, including other PCs.
- End Portal: Formed out of End Portal Frames and powered by Eyes of Ender, the End Portal is the only way to access the End dimension, while the portal back can only be opened upon the Ender Dragon’s defeat.
End Ship
Yep, they fly now.
By simply flipping a lever, an End Ship can fly forwards or backwards at impressive speeds, enough to keep up with the Ender Dragon. The ships are composed of end stone bricks and purpur blocks, being home to 3 shulkers, a brewing stand (with 2 Instant Health II potions), a dragon head, and a treasure room covered in obsidian guarding two chests filled with loot and an elytra placed upon an item frame.
Bastion Remnant
King Orange’s main base he, ahem, “borrowed” from the inhabiting Piglins. It contains his cool golden throne, and is protected by an army of Piglin Brutes all at his command. Bastions contain 4 different structures within them, each with their own composition.
Structures
- Bridge: A large, looming gateway with a Piglin face carved into it. There are multiple walkways on different floors of it, all surrounded by lava.
- Hoglin stables: Much like the bridge, it contains multiple levels to it, with Hoglin stables on each side and even loot chests.
- Housing units: Three-part ramparts surrounding a central courtyard, in the middle of which nether wart grows.
- Treasure room: A rampart stands in front of the treasure room, connected by a bridge; in it, one can find treasure chests and several blocks of gold. The treasure room itself is a large, open room; several bridges hang above a pool of lava, in the middle of which lies a pile of gold blocks, and a few treasure chests, being guarded by a Magma Cube spawner.
Lucky Blocks
The absolute pinnacle of gambling, opening up a Lucky Block can lead to basically anything happening. The result is completely random. Within each Lucky Block lies a gateway to the Lucky Block Dimension, an entire world ruled by a shapeless, luminescent entity (fancy way of saying it’s an orb of light) capable of producing seemingly anything possible within Minecraft; from various ordinary items and living creatures, to magical structures and more Lucky Blocks, to even item fusions and mobs with impossible abilities! Anyone getting their hands on the entity would have the ability to control this creation ability, however, doing so will put them at risk of being possessed by the entity, having their soul ripped out of their bodies and teleported away to a sort of astral prison.
Unique Creations
- Bob: An extremely powerful zombie covered in diamond gear.
- Golden Nugget Pig: A pig that generates golden nuggets.
- Magic Minecart: Cool minecart that flies!
- Flying Horse: Gee, I wonder what it does (it also has golden armor cause idk).
- Wings: Gee, I wonder what they do (no, I have nothing extra to add).
- Nether Wart Wand: It creates Nether Wart anywhere the user points to.
- Grappling Hooks: Oh wow this really is Assault on Big Man.
- Crafting Table Hat: Not only is it stylish, it’s also capable of crafting anything you think of as long as the right materials are around.
- Explosive Slime: Bro thinks he’s him 💀
- Watermelon Blade of Destiny: Absurdly powerful sword that makes cool sparkles when slashing an enemy.
- Prismarine Bow: Besides being oversized, it uses a form of trident arrows as ammunition, seemingly holding much more power than a regular bow.
- Flame Rod: Shoots fireballs.
- Fireball: Unlike a regular fireball, the user can fire them indefinitely.
- Super Potion: Gives every positive effect to the user.
- Redstone Torches: They can shoot out small fireballs for like, no reason.
- TNT Arrow: It’s an arrow with TNT as the tip. You tell me what it does.
- Rocket Pig: Damn, we got pigs flying before GTA 6.
Bedrock
Bedrock is a block designed specifically to be indestructible to anything in Minecraft. Really not much more to it.
Barriers
Barriers appear to be the most durable block in Minecraft, being conventionally indestructible and invisible. They’ve been shown to be unaffected by the powers of the Lucky Block Staff, which can warp, transmute, and give life to matter, they can block all sorts of magical and elemental attacks at once (including those which can telekinetically move around other blocks), and they’re even strong enough to break through bedrock.
Structure Block
Its main purpose is to “save” designated structures (to a file, memory, or disk) and allow you to export them to recreate them later, like copy-pasting something.
Structure Block Settings
- Structure Name: The designated name of the structure.
- Relative Position: The X, Y, and Z coordinates can be plugged in, and based on the Structure Block’s position, it will designate that place as the origin of the structure’s outline, or the corner in which the structure is created.
- Show invisible blocks: Makes the invisible blocks of a structure, well, visible as small colored cubes.
- Structure Size: Defines the size of the structure by setting the Z, Y, and Z coordinates that will determine the opposing corner of the structure’s outline’s position.
- Determine structure size and position: Through the use of a corner block on the opposite corner of the structure, it can estimate the size and position of the structure on its own.
- Remove blocks: Excludes blocks inside of the structure, while saving the structure itself, or excludes those blocks when pasting it.
- Include entities: Saves and loads any entities in the structure alongside it.
- Show bounding box: Shows the structure’s outline.
- Structure Integrity and Seed: Depending on how low the user sets the integrity value, more and more blocks will be randomly removed from the structure.
- Waterlog blocks: Instead of replacing water with air, the blocks of a structure created in water are allowed to be waterlogged.
- Rotation (0, 90, 180, 270): When creating the structure, sets its rotation to 0, 90, 180, and 270 degrees clockwise or counter-clockwise.
- Mirror (¦, <>, ^v): Allows a structure to be mirrored from left to right or front to back.
- Animation mode: The player can choose to load in the structure with an animation, either layer by layer or block by block.
- Animation time: Defines how long the animation is
- Corner: Used to mark the outline of a structure by being placed on its opposing corner.
Supplementary Items
- Structure Void: An invisible block that marks which pre-existing blocks should remain unchanged when loading a structure over them.
Structures
- Ancient City: An underground superstructure made of deepslate and wool that’s been overrun by sculk sensors, shriekers, and catalysts. Scattered about are ruins with treasure-filled chests, all before the main structure composed of reinforced deepslate.
- Mineshaft: A large maze whose corridors are held up by a wooden foundation. Throughout it one can expect to find unfinished rail systems, minecarts carrying chests, and the occasional Cave Spider spawner surrounded by cobwebs.
- Stronghold: Encased in stone bricks, the stronghold guards the End Portal within a labyrinth of monsters, chests, prison cells, and a vast library covered in cobwebs.
- Buried Treasure: Buried treasure chest found within beaches/shores, usually requiring a treasure map to be found.
- Desert Pyramid: Constructed from sandstone, this large pyramid appears empty at first, but beneath the terracotta, one can find four treasure chests and a single stone pressure plate. Stepping on the pressure plate will activate the TNT underneath it, destroying the treasure and anybody caught inside the blast.
- Igloo: A snow building that while not very noteworthy on its own, may contain a secret basement beneath the carpet, in which lies a regular villager and a zombie villager behind bars, with a splash potion of weakness and a golden apple found within.
- Jungle Pyramid: The structure is composed of cobblestone overgrown by moss, where one can find two separate chests, each with their own tricks. One chest is trapped and connected to dispensers that fire arrows at whoever opens it, while the other is behind a lever puzzle, requiring the correct combination to open.
- Pillager Outpost: An assortment of buildings constructed by and housing pillagers. Around the camp lies tents, target scarecrows, and wooden cages capable of trapping Iron Golems and Allays. In the center of it is a large watchtower constructed of wood and cobblestone, with chests at the top and all sorts of pillagers guarding it.
- Swamp Hut: The natural home of witches, one can find a cauldron and a crafting table inside this small, wooden hut. There’s always a witch and a black cat that can be found inside, and even if the witch dies, a replacement witch will be spawned in to take their place.
- Village: A large town whose composition and residents’ clothing change based on the biome. It contains up to two Iron Golems defending it at all times, and all the villagers hold a variety of professions based on their workplace.
- Abandoned Village: Instead of a flourishing community, an abandoned village holds nothing but the remains of what once was. The torches are destroyed, the glass is muddied, the Iron Golems are gone, the town is covered in cobwebs, and all the villagers have been turned into zombies.
- Woodland Mansion: As you’d imagine, a massive structure made of dark oak and cobblestone comprising three floors, each with hidden rooms and swarmed by Vindicators and Evokers. Sometimes one can even find captured Allays.
- Ruined Portal: A crude, non-functional Nether Portal, usually containing some cobblestone or blackstone depending on if it was formed in the Overworld or the Nether. They’re usually built on top of a netherrack platform, and are surrounded by a chest and a few gold blocks.
- Ocean Ruins: Made of stone bricks or sandstone, these various small structures are usually the home to many Drowned.
- Shipwreck: A sunken, wooden ship hiding up to three loot chests inside.
- Ocean Monument: Prismarine, maze-like temple surrounded by Guardians, and inhabited by three Elder Guardians, protecting wet sponges and even eight gold blocks.
- Nether Fortress: Bowser’s Castle The Nether Fortress, built of nether bricks, is a looming castle containing Blaze monster spawners, and Wither Skeletons roaming the halls. One can find loot chests, as well as nether wart farms, inside.
- Nether Fossil: A large and incomplete skeleton composed of, obviously, bone blocks.
- End City: Tall, interconnected towers made with purpur blocks, end stone bricks, and magenta stained glass, filled with Shulkers at the top of which lies valuable loot chests.
Structure-likes
- Monster Room: A room taken straight out of Saw, it’s lined with cobblestone and contains monster spawners for either zombies, skeletons, or spiders, with loot chests at each wall.
- Desert Well: A small sandstone well containing water for any weary travelers.
- Bonus Chest: Lone chest created near where the player spawns containing beginner loot.
- Pile: Exclusive to villages, a block pile can be formed of hay, ice, melon, pumpkin, or snow depending on the village’s biome.
- Coral Reef: Ironically formed in warm oceans, they’re filled with all variants of corals, such as coral, coral fans, coral blocks, and sea pickles. Some are instead made of dead coral, dead coral fans, and dead coral blocks.
- Forest Rock: Big mossy rock. It’s a rock.
- Disk: While they change between biomes, all disks are underwater patches that can be made of clay, sandstone, dirt, or gravel.
- Amethyst Geode: A very large, hollow rock lined with smooth basalt and calcite, with an interior of amethyst blocks and budding amethysts.
- Fossil: Buried bone blocks, although they can occasionally contain coal or diamond depending on how deep it’s found.
- Ice Spike: Big spikes of packed ice.
- Ice Patch: Circular patch of ice.
- Iceberg: Its size can vary, but an iceberg tends to have an upper section of packed ice and snow blocks, with a bottom of blue ice.
- Exit portal: Found in the End, it’s a bedrock fountain that opens up with the Ender Dragon’s defeat, a dragon egg spawning on its tip and a portal leading back to the Overworld found inside it.
- End gateway: Much like the exit portal, it’s formed of bedrock and activates after the Ender Dragon falls; however, it’s too small to enter normally, requiring an ender pearl to get inside, and it transports the user to the End City.
- End Spike: Tall, obsidian pillars that hold the end crystals, sometimes even surrounding them in iron bars.
- End Platform: When a player enters the End, this obsidian platform is formed underneath them.
Jigsaw Block
Jigsaw blocks are designed to be used as a way to generate “jigsaw structures” (pillager outposts, villages, bastion remnants, and ancient cities) out of smaller templates, or even set up multiple layers of jigsaw blocks to, as you’d imagine, give the structures multiple layers. They also come equipped with a fair share of customizability options:
Jigsaw Block Settings
- Target Pool: Identifies the specific template pool of the structure being built. Template pools are groups of structure pieces, or the templates of specific structures that designate how the structure is built and where it is placed.
- Name: Just the name of the jigsaw block lol
- Target name: The name of the jigsaw block that is to be connected to the current jigsaw block.
- Turns into: Designates what the jigsaw block turns into after the build is constructed, usually air.
- Joint type: When the jigsaw block is facing upwards or downwards, the joints can be marked as “Rollable” (where the connecting piece’s rotation is set completely randomly) or “Aligned” (where the connecting piece is rotated to match the jigsaw block’s rotation).
- Levels: Determines the number of levels it forms, from 0 to 20.
- Keep Jigsaw: When placing down the pieces of a structure, decides whether it also places down the jigsaw blocks or turns them into the blocks designated in the “Turns into” field.
- Generate: Generates the build.
Redstone
The ultimate tool for nerds with too much free time, Redstone itself is primarily used to build circuits to connect and power various machines. It can activate bells, big dripleaves, dragon heads, fence gates, note blocks, Piglin heads, rails, trapdoors, structure blocks, command blocks, and TNT. Of course, that in itself is drastically underselling how much potential it has. Since one can basically do anything with it, we’ll just go over what we’ve seen the stickmen use Redstone for.
Redstone Electronics
- Redstone Dust
- Redstone Wire: The primary component for redstone creations. When powered by a signal, it will transport that signal across the line of interconnected wires, only stopping once its traveled a certain distance without another power source, basically weakening the signal till it runs out.
- Redstone Torches: One of many power sources, it continually sends a signal through any redstone or redstone-powered blocks in its direct vicinity, though it can be turned off by another power source.
- Levers: Pulling it turns the redstone on or off, simple as that.
- Buttons: When pressed, they’ll activate the mechanism for a short time before automatically releasing, turning it off again.
- Pressure Plates: As long as it’s held down, it will run energy through its respective block.
- Trapped Chests: Unlike regular chests, it will bring power to whatever it’s connected to when opened.
- Redstone Lamps: When powered, they turn on!
- Doors: The doors open and close when power is run through them.
- Pistons: Once active, they will extend in the direction they’re facing, pushing away whatever block’s in the way (unless it’s really heavy), before pulling back when off again. They’ve been used to crush mobs in Redstone traps, push items through tight gaps, act as trapdoors to drop people down into other floors, or send people flying when enough of them are put together.
- Sticky Pistons: Identical to regular pistons, but they can pull the block they pushed away back to its place.
- Dispensers: A machine that shoots out anything inside it when powered. Generally used as a machine gun to rapid-fire arrows. Firing specific items cause different effects:
- Armor, Elytra, Heads, Shield: Entities close enough to it will have the items forcefully equipped.
- Arrow, Bottle o’ Enchanting, Egg, Fire Charge, Snowball, Splash Potion, Lingering Potion: The item is shot out at high-speeds in the direction it was facing.
- Boat: If it’s dispensed onto water or the ground, it will spawn as an entity.
- Firework Rocket: The firework will instantly become active upon being released.
- Bone Meal: If shot towards a plant, will cause it to grow.
- Bucket: Collects liquids in front of the dispenser.
- Flint and Steel: Ignites the block the dispenser is facing.
- Lava Bucket, Water Bucket: Dispenses their contents.
- Minecart, Minecart with Chest, Minecart with Command Block, Minecart with Furnace, Minecart with Hopper, Minecart with TNT: If placed onto a rail, will be directly placed down as an entity.
- TNT: The TNT is ignited upon release.
- Shears: Shears whatever sheep the dispenser was directly in front of.
- Glowstone: When facing towards a Respawn Anchor, it refills it by 1 level.
- Droppers: They act much like dispensers, but instead of firing out their contents, they simply drop them off.
- Powered Rails: When active, they accelerate minecarts passing over them forward.
- Activator Rails: An active activator rail, besides being a mouthful, will eject players or mobs from their minecarts passing over them, repeatedly activate the command blocks on minecarts, deactivate hoppers in minecarts, and activate TNT in minecarts.
- Detector Rails: If a minecart passes over one, it will release a redstone signal, powering anything connected to it.
- Redstone Repeaters: Generally used to extend a circuit, it generates a max-power redstone signal from its front when it receives a signal connected to its back. They can also be modified with “clicks,” delaying the transmission of the signal slightly depending on how many clicks it’s set to.
- Redstone Comparators: Comparators can release a signal when they “read” certain blocks behind them such as chests, dispensers, furnaces, etc. Much like repeaters, comparators repeat a received signal received from its back, though they can also be set to stop outputting a signal when they’re receiving a stronger signal from their side, or subtract the strength of their main input from their side input, outputting the result.
- Hoppers: When under an item or item container, they will begin collecting the items, releasing them into containers under themselves. They can be “locked” (prevented from collecting or releasing items) if powered by a redstone signal.
- Observers: When an object that an observer was facing is changed in any way (a flower being put in a pot, a plant growing, a block breaking, etc), it will release a signal behind it.
- Sculk Sensors: React to sound, releasing a redstone signal.
- Calibrated Sculk Sensors: Functionally identical to a sculk sensor, but with twice the range and much faster reactions. When receiving an input, it can be calibrated to detect specific frequencies only based on the power of the signal.
- Block of Redstone: It releases a constant redstone signal, powering anything touching it.
- Daylight Detector: The instant it detects daylight, it will release a redstone signal. It can also be altered to do the opposite, releasing a signal when it’s dark.
- Jukebox: Of course it can be used to play sick tunes, but it can also send redstone signals to adjacent redstone dust, repeaters, and comparators.
- Lectern: It’s admittedly a pretty cool decoration, good for showing off books, but when a page is turned, it releases a redstone signal.
- Lightning Rod: Zeus’ big stick diverts lightning bolts to itself, running power through anything connected to it.
- Target: If hit by a projectile, it will release a signal.
- Tripwire Hook: Two hooks on adjacent walls connected by a string, they generate a signal when anything happens to trip something up.
Redstone Creations
- Item Transporter: A machine for transporting items from one location to the next before spitting them out.
- Iron Block Vault: A secure vault door that can be opened and closed at will.
- Flying Machine: When activated, it will fly in a straight line in whatever direction it’s facing.
- Logic Gates: OR, NOR, AND, NAND, IMPLY, XOR, MONOSTABLE CIRCUIT, T FLIP FLOP, RS NOR LATCH (it’s coding junk, I’m not enough of a nerd to explain it. Read Khan Academy).
- Whack-A-Mole: A classic game of whack-a-mole! You whack the mole.
- DDR Machine: Let me break it down for you.
- Pong: Tennis but not political.
- Tetris: something something battle royale joke
- Animal Washer: It’s like a car cleaner but made by PETA.
- Nether Wart Cultivator: It can probably farm other stuff, but we gotta cook Jesse.
- 2D Minecraft: Omg it’s my favorite videogame, PaperCraft!!!
- Literally Just Minecraft: Green will hear from Mojang’s lawyers.
- Boxing Glove Trophy: A trophy with a secret boxing glove. Green Arrow moment.
- Lame Giant Robot: It hops around and does a lil dance. So much joy and whimsy.
- Awesome Giant Robot: Not only is it seemingly fully sentient, it's also rad af. It can break it down, casually swat away TNT, and wield swords.
- Very Elaborate Rollercoaster: A massive rollercoaster filled with loops, trapdoors, branching paths, trampolines, a sculpture of yellow… twice, and pretty lights! Not to mention the awesome ramp at the end that… ok, well, let's ignore that part.
- Arrow Shooting Machine: Spams out arrows in quick-succession, overwhelming most in front of it.
- Giant Music Machine: A giant machine that makes some banger music.
- Food Shotgun: A potato gun on steroids, it machine-gun fires food in the direction it’s aimed at.
- Automatic Farm: Attached to the Food Shotgun, it produces all the food by itself, before automatically loading it into the gun.
- Automatic Axe: A really powerful mechanical axe that continually chops away like a chainsaw. Just be sure not to drop it.
- Snowball Catapult: A catapult to launch really big snowballs.
- Cake Room: An entire room lined with dispensers releasing cakes to splash anyone inside, and if all else fails, a chair at the end of the room will activate a dozen crossbows to fire their cakes at high-speeds to whoever sat in it.
Command Blocks
A Command Block is one of the strongest items in the game, likely the second strongest. As the name implies, Command Blocks can have commands typed into them, where they will then carry them out when activated (we’ll get to those later). They come with handy manuals informing the user of usable commands, and they're practically indestructible (though a bolt of lightning can make them go haywire). They’ve been used to stop the momentum of a fall and teleport/respawn the Stick Figures if they were to die. Additionally, they come with a few different settings/variations with unique effects.
Command Block Settings
- Previous Output: Shows whether the previously executed command was successful or not, with options to store or delete said data.
- Block Type: Changes the type of Command Block.
- Condition: They can be set to “Conditional” (where they require the Command Block in front of them to successfully execute its function before they can do so themselves), or “Unconditional” (where they don't care about nobody and activate their function regardless of the other Command Blocks).
- Redstone: Decides if a Command Block needs to be activated by Redstone or if it's constantly active.
- Execute On First Tick: Designates if a Repeat Command Block executes its function immediately upon activation.
- Delay in Ticks: Sets how many game ticks a Command Block delays executing its function after activation.
Variants
- Impulse: The default Command Block, it executes its command only once, activating again when it's deactivated and activated once more.
- Chain: They will activate when a Command Block in front of them is, attempting to execute their own function.
- Repeat: Repeatedly performs its function for as long as it’s active.
Parkour Simulation
A complex trap constructed through MANY Command Blocks, it was used by King Orange to trap the stickmen in endlessly looping parkour segments. The obsidian shell projects a fake sky, making it hard to tell you’re even trapped to begin with. Attempting to jump out of it or onto other courses is useless, as you’ll simply get teleported back onto your course, and it’s guarded by Piglins who will chase down their target to stop them from escaping. Finally, every inch of it is monitored through security cameras, which constantly record the inmates’ activity.
Minecraft Icons
The most powerful item in Minecraft, it contains the entirety of Minecraft's code within it, and thus, can achieve or create more or less anything achievable in Minecraft, including performing commands even without a command block. More notably, it protects the user from all forms of death in Minecraft, even through Commands, and is unaffected by attempts to deactivate Creative Mode in any way.
Stick Golem
A giant avatar made of hard rock to protect the user, blocking conventional attacks like arrows with ease. It can change its composition at will; becoming cobblestone or obsidian to harden itself, shapeshifting limbs into water to extinguish explosives, constructing its arm out of pistons to increase its striking power, and quickly reconstructing itself if damaged. And of course, its massive strength means it can stomp the shit out of anyone that stands in its way.
Block of Netherite Weapons
Giant weapons made of netherite blocks he can control through the Minecraft Icon.
The Staff
A powerful artifact created by King Orange, it can harness the energy of any block placed in it and enhance it. Placing different blocks leads to different effects.
Blocks
- Leaf Block Staff: No shown use.
- Steve Head Staff: According to Alan, shoots Steve heads.
- Bell Staff: Good for blunt damage.
- Wool Staff: Creates wool.
- Cobblestone Staff: Generates cobblestone structures.
- Wood Staff: Can form any wooden structure.
- Crafting Table Staff: With the ingredients around, can craft anything instantly.
- Furnace Staff: Cooks food and smelts ores instantly.
- Enchanting Table Staff: Adds any enchantment in Minecraft to a tool, even to entities or items that normally can’t be enchanted or can’t receive certain enchantments.
- Brewing Stand Staff: Can fire any potion or potion effect, including the effects of the Transmutation Potions.
- Note Block Staff: Can fire soundwaves and generate physical music sheets to entangle foes. It's also been shown commanding silverfish and creating actual tornadoes through sheer music.
- End Portal Frame Staff: Creates portals. When a target is crushed between two portals, they are sent to… the vacuum of space?
- Spawner Staff: Can spawn any mob or mob hybrid possible.
- Bone Block Staff: Instantly causes any plants to grow.
- Bookshelf Staff: So, it’s like a gun, but it fires books.
- Magma Block Staff: Fires balls of magma and ignites things struck by it.
- Piston Staff: Can extend long distances… go go gadget?
- Campfire Staff: Shoots streams of fire.
- Ice Staff: Shoots ice to freeze enemies.
- Anvil Staff: Heavy.
- Dispenser Staff: Rapid-fires anything put in it.
- Enchanted Dispenser Staff: Multiplies and adds a piercing property to its ammo, alongside being much stronger.
- Dripstone Block Staff: Rapidly forms stalagmites and stalactites.
- TNT Staff: TNT cannon go pfft
- Block of Redstone Staff: Generates beams of energy that can power machines, or just burn through stuff.
- Block of Lapis Lazuli Staff: Causes the target and anything hit to levitate, and can transmute blocks into chests before telekinetically moving them around.
- Grindstone Staff: Spins rapidly to shred anything in the way
- Polished Granite Staff: Used to create a hand-like structure. Presumably just lets you control polished granite.
- Beehive Staff: Creates and controls bees, and it can hold the entire colony within itself for later use.
- Netherrack Staff: Creates and controls netherrack.
- Snow Block Staff: Big snowball barrage.
- Lightning Rod Staff: Shoots down lightning.
- Cobweb Staff: Fires spider webs to swing around or trap a target. Like Spider-Man!
- Mushroom Block Staff: Can generate any kind of mushroom and shoot it out for protection.
- Sculk Sensor Staff: Reacts to sound, forcefully moving the user's body in such a way to dodge and counter incoming attacks. Like Spider-Man!
- Wither Skeleton Skull Staff: Shoots out wither skull projectiles.
- Cauldron Staff: Absorbs magical potion effects, negating their effect. Like Spider-Man! …wait what?
- Block of Amethyst Staff: Can form amethyst structures that reflect light beams.
- Block of Quartz Staff: Can create and shape quartz structures.
- Block of Iron Staff: Can shoot out chains to snare objects.
- Block of Gold Staff: Delivers moderately strong, but rapid strikes.
- Block of Emerald Staff: Still agile and harder hitting, seemingly being an in-between for the gold and diamond Staffs. It appears to repel attacks of all kinds such as sticky spider webs, ignited TNT, lightning, fire, and magical potion effects.
- Block of Diamond Staff: Hits real hard.
- Obsidian Block Staff: Displaces blocks, and creates obsidian projectiles/structures.
- Bedrock Staff: Stronger alternative to the obsidian Staff, and can create bedrock structures.
- Block of Netherite Staff: Physically hardest hitting Staff, though it’s also very heavy.
- Barrier Staff: Allows the wielder to create and mold structures out of barrier blocks.
- Cake Staff: Fires many, many cakes.
- Lucky Block Staff: Anything possible with a Lucky Block is possible with this; transmuting blocks into other forms or entities, creating any item or being imaginable, randomly generating explosions, granting life to inanimate objects, and freely controlling the shape of blocks. Its main drawback is that it is sentient, and will usually lash out at everyone around itself. It can also forcefully send people into the Lucky Block Dimension and entrap them there.
- Command Block Staff: King Orange’s go-to pick for the longest time, it has the same functionality as a Command Block, but types out commands instantly, and seemingly holds much more power.
- Herobrine Staff: Gives you the powers of Herobrine (listed later), and apparently allows you to shoot Herobrine heads as projectiles.
- Minecraft Icon Staff: Offers all the same features as the regular Minecraft Icon, but drastically enhanced. It can also fire beams of energy and generate black holes. A much smaller (and likely weaker) version of this Staff could create an entire miniature village with a mere swing of it and similarly shoot out beams of energy powerful enough to destroy various applications and crack the phone they were in.
- Fused Minecraft Icon Staff: The most powerful Staff by far, it runs off of two Minecraft Icons, which it uses to form dark lightning and expand the Vortex.
The Vortex
Created via the fusion of two Minecraft Icons harnessed by the Block Staff, it’s capable of traversing dimensions and engulfing all of Minecraft. According to Alan, only King Orange can turn it on or off, even if someone else gets the Staff.
MISC Minecraft Items
Given his access to just about every Minecraft item, we’ll list off everything he should have had access to at his peak.
- Flowers
- Allium
- Azure Bluet
- Blue Orchid
- Cornflower
- Dandelion
- Closed Eyeblossom
- Open Eyeblossom
- Lily of the Valley
- Oxeye Daisy
- Poppy
- Orange Tulip
- Pink Tulip
- Red Tulip
- White Tulip
- Wither Rose
- Lilac
- Peony
- Pitcher Plant
- Rose Bush
- Sunflower
- Dyes
- Black Dye
- Blue Dye
- Brown Dye
- Cyan Dye
- Gray Dye
- Green Dye
- Light Blue Dye
- Light Gray Dye
- Lime Dye
- Magenta Dye
- Orange Dye
- Pink Dye
- Purple Dye
- Red Dye
- White Dye
- Yellow Dye
- Flower Pot
- Saplings
- Acacia Sapling
- Bamboo Shoot
- Birch Sapling
- Cave Vines
- Dark Oak Sapling
- Jungle Sapling
- Mangrove Propagule
- Oak Sapling
- Spruce Sapling
- Leaves
- Acacia Leaves
- Azalea Leaves
- Big Dripleaf
- Birch Leaves
- Dark Oak Leaves
- Flowering Azalea Leaves
- Jungle Leaves
- Mangrove Leaves
- Oak Leaves
- Small Dripleaf
- Spruce Leaves
- Wooden Blocks
- Acacia Log
- Acacia Planks
- Acacia Slab
- Acacia Stairs
- Acacia Wood
- Bamboo: Large enough bamboo can be used as giant walking sticks to stomp smaller mobs or as fencing lances.
- Birch Log
- Birch Planks
- Birch Slab
- Birch Stairs
- Birch Wood
- Crimson Hyphae
- Crimson Planks
- Crimson Slab
- Crimson Stairs
- Crimson Stem
- Dark Oak Log
- Dark Oak Planks
- Dark Oak Slab
- Dark Oak Stairs
- Dark Oak Wood
- Jungle Log
- Jungle Planks
- Jungle Slab
- Jungle Stairs
- Jungle Wood
- Mangrove Log
- Mangrove Planks
- Mangrove Slab
- Mangrove Stairs
- Mangrove Wood
- Oak Log
- Oak Planks
- Oak Slab
- Oak Stairs
- Oak Wood
- Petrified Oak Slab
- Spruce Log
- Spruce Planks
- Spruce Slab
- Spruce Stairs
- Spruce Wood
- Stripped Acacia Log
- Stripped Acacia Wood
- Stripped Birch Log
- Stripped Birch Wood
- Stripped Crimson Hyphae
- Stripped Crimson Stem
- Stripped Dark Oak Log
- Stripped Dark Oak Wood
- Stripped Jungle Log
- Stripped Jungle Wood
- Stripped Mangrove Log
- Stripped Mangrove Wood
- Stripped Oak Log
- Stripped Oak Wood
- Stripped Spruce Log
- Stripped Spruce Wood
- Stripped Warped Hyphae
- Stripped Warped Stem
- Warped Hyphae
- Warped Planks
- Warped Slab
- Warped Stairs
- Warped Stem
- Dirt
- Coarse Dirt
- Dirt Path
- Coarse Dirt
- Farmland
- Grass Block
- Mud
- Mud Brick Slab
- Mud Brick Stairs
- Mud Brick Wall
- Mud Bricks
- Packed Mud
- Mycelium
- Podzol
- Rooted Dirt
- Plant Blocks
- Brown Mushroom Block
- Cactus
- Carved Pumpkin: Scares Endermen and can be used to ride them.
- Chorus Flower
- Chorus Plant
- Cocoa
- Crimson Fungus
- Crimson Roots
- Dead Bush
- Dried Kelp Block
- Fern
- Hanging Roots
- Jack o’Lantern
- Kelp
- Large Fern
- Lily Pad: Floats on water even while an entity is on top of it.
- Mangrove Roots
- Melon
- Melon Stem
- Moss Block
- Muddy Mangrove Roots
- Mushroom Stem
- Nether Sprouts
- Nether Wart Crops
- Nether Wart Block
- Pale Hanging Moss
- Pale Moss Block
- Pink Petals
- Pumpkin
- Pumpkin Stem
- Red Mushroom Block
- Seagrass
- Short Grass
- Spore Blossom
- Sugar Cane
- Sweet Berry Bush
- Tall Grass
- Tall Seagrass
- Twisting Vines
- Vines
- Warped Fungus
- Warped Roots
- Warped Wart Block
- Weeping Vines
- Wheat Crops
- Buttons
- Acacia Button
- Birch Button
- Crimson Button
- Dark Oak Button
- Jungle Button
- Mangrove Button
- Oak Button
- Polished Blackstone Button
- Spruce Button
- Stone Button
- Warped Button
- Doors
- Acacia Door
- Birch Door
- Crimson Door
- Dark Oak Door
- Iron Door
- Jungle Door
- Mangrove Door
- Oak Door
- Spruce Door
- Warped Door
- Fences
- Acacia Fence
- Acacia Fence Gate
- Birch Fence
- Birch Fence Gate
- Crimson Fence
- Crimson Fence Gate
- Dark Oak Fence
- Dark Oak Fence Gate
- Jungle Fence
- Jungle Fence Gate
- Mangrove Fence
- Mangrove Fence Gate
- Oak Fence
- Oak Fence Gate
- Spruce Fence
- Spruce Fence Gate
- Warped Fence
- Warped Fence Gate
- Signs
- Acacia Sign
- Birch Sign
- Crimson Sign
- Dark Oak Sign
- Jungle Sign
- Mangrove Sign
- Oak Sign
- Spruce Sign
- Warped Sign
- Pressure Plates
- Acacia Pressure Plate
- Birch Pressure Plate
- Crimson Pressure Plate
- Dark Oak Pressure Plate
- Heavy Weighted Pressure Plate
- Jungle Pressure Plate
- Light Weighted Pressure Plate
- Mangrove Pressure Plate
- Oak Pressure Plate
- Polished Blackstone Pressure Plate
- Spruce Pressure Plate
- Stone Pressure Plate
- Warped Pressure Plate
- Trapdoors: When set up in the right area, they can be activated through Redstone to drop people into traps.
- Acacia Trapdoor
- Birch Trapdoor
- Crimson Trapdoor
- Dark Oak Trapdoor
- Iron Trapdoor
- Jungle Trapdoor
- Mangrove Trapdoor
- Oak Trapdoor
- Spruce Trapdoor
- Warped Trapdoor
- Stone Blocks
- Andesite
- Andesite Slab
- Andesite Stairs
- Andesite Wall
- Basalt
- Black Concrete
- Black Concrete Powder
- Black Glazed Terracotta
- Black Terracotta
- Blackstone
- Blackstone Slab
- Blackstone Stairs
- Blackstone Wall
- Blue Concrete
- Blue Concrete Powder
- Blue Glazed Terracotta
- Blue Terracotta
- Brick Slab
- Brick Stairs
- Brick Wall
- Bricks
- Brown Concrete
- Brown Concrete Powder
- Brown Glazed Terracotta
- Brown Terracotta
- Calcite
- Chiseled Deepslate
- Chiseled Nether Bricks
- Chiseled Polished Blackstone
- Chiseled Quartz Block
- Chiseled Red Sandstone
- Chiseled Sandstone
- Chiseled Stone Bricks
- Clay
- Coal Ore
- Cobbled Deepslate
- Cobbled Deepslate Slab
- Cobbled Deepslate Stairs
- Cobbled Deepslate Wall
- Cobblestone
- Cobblestone Slab
- Cobblestone Stairs
- Cobblestone Wall
- Copper Ore
- Cracked Deepslate Bricks
- Cracked Deepslate Tiles
- Cracked Nether Bricks
- Cracked Polished Blackstone Bricks
- Cracked Stone Bricks
- Crimson Nylium
- Cut Red Sandstone
- Cut Red Sandstone Slab
- Cut Sandstone
- Cut Sandstone Slab
- Cyan Concrete
- Cyan Concrete Powder
- Cyan Glazed Terracotta
- Cyan Terracotta
- Dark Prismarine
- Dark Prismarine Slab
- Dark Prismarine Stairs
- Deepslate
- Deepslate Bricks
- Deepslate Brick Slab
- Deepslate Brick Stairs
- Deepslate Brick Wall
- Deepslate Coal Ore
- Deepslate Copper Ore
- Deepslate Diamond Ore
- Deepslate Emerald Ore
- Deepslate Gold Ore
- Deepslate Iron Ore
- Deepslate Lapis Lazuli Ore
- Deepslate Redstone Ore
- Deepslate Tiles
- Deepslate Tile Slab
- Deepslate Tile Stairs
- Deepslate Tile Wall
- Diamond Ore
- Diorite
- Diorite Slab
- Diorite Stairs
- Diorite Wall
- Dripstone Block
- Emerald Ore
- End Stone
- End Stone Brick Slab
- End Stone Brick Stairs
- End Stone Brick Wall
- End Stone Bricks
- Gilded Blackstone
- Gold Ore
- Granite
- Granite Slab
- Granite Stairs
- Granite Wall
- Gravel
- Gray Concrete
- Gray Concrete Powder
- Gray Glazed Terracotta
- Gray Terracotta
- Green Concrete
- Green Concrete Powder
- Green Glazed Terracotta
- Green Terracotta
- Infested Chiseled Stone Bricks
- Infested Cobblestone
- Infested Cracked Stone Bricks
- Infested Deepslate
- Infested Mossy Stone Bricks
- Infested Stone
- Infested Stone Bricks
- Iron Ore
- Lapis Lazuli Ore
- Light Blue Concrete
- Light Blue Concrete Powder
- Light Blue Glazed Terracotta
- Light Blue Terracotta
- Light Gray Concrete
- Light Gray Concrete Powder
- Light Gray Glazed Terracotta
- Light Gray Terracotta
- Lime Concrete
- Lime Concrete Powder
- Lime Glazed Terracotta
- Lime Terracotta
- Magenta Concrete
- Magenta Concrete Powder
- Magenta Glazed Terracotta
- Magenta Terracotta
- Mossy Cobblestone
- Mossy Cobblestone Slab
- Mossy Cobblestone Stairs
- Mossy Cobblestone Wall
- Mossy Stone Brick Slab
- Mossy Stone Brick Stairs
- Mossy Stone Brick Wall
- Mossy Stone Bricks
- Nether Brick Fence
- Nether Brick Slab
- Nether Brick Stairs
- Nether Brick Wall
- Nether Bricks
- Nether Gold Ore
- Nether Quartz Ore
- Orange Concrete
Orange Concrete Powder - Orange Glazed Terracotta
- Orange Terracotta
- Pink Concrete
- Pink Concrete Powder
- Pink Glazed Terracotta
- Pink Terracotta
- Polished Andesite
- Polished Andesite Slab
- Polished Andesite Stairs
- Polished Basalt
- Polished Blackstone
- Polished Blackstone Brick Slab
- Polished Blackstone Brick Stairs
- Polished Blackstone Brick Wall
- Polished Blackstone Bricks
- Polished Blackstone Slab
- Polished Blackstone Stairs
- Polished Blackstone Wall
- Polished Diorite
- Polished Diorite Slab
- Polished Diorite Stairs
- Polished Granite
- Polished Granite Slab
- Polished Granite Stairs
- Polished Deepslate
- Polished Deepslate Slab
- Polished Deepslate Stairs
- Polished Deepslate Wall
- Prismarine
- Prismarine Brick Slab
- Prismarine Brick Stairs
- Prismarine Bricks
- Prismarine Slab
- Prismarine Stairs
- Prismarine Wall
- Purple Concrete
- Purple Concrete Powder
- Purple Glazed Terracotta
- Purple Terracotta
- Purpur Block
- Purpur Pillar
- Purpur Slab
- Purpur Stairs
- Quartz Bricks
- Quartz Pillar
- Quartz Slab
- Quartz Stairs
- Red Concrete
- Red Concrete Powder
- Red Glazed Terracotta
- Red Terracotta
- Red Nether Brick Slab
- Red Nether Brick Stairs
- Red Nether Brick Wall
- Red Nether Bricks
- Red Sand
- Red Sandstone
- Red Sandstone Slab
- Red Sandstone Stairs
- Red Sandstone Wall
- Redstone Ore
- Reinforced Deepslate
- Sand
- Sandstone
- Sandstone Slab
- Sandstone Stairs
- Sandstone Wall
- Smooth Basalt
- Smooth Quartz Block
- Smooth Quartz Slab
- Smooth Quartz Stairs
- Smooth Red Sandstone
- Smooth Red Sandstone Slab
- Smooth Red Sandstone Stairs
- Smooth Sandstone
- Smooth Sandstone Slab
- Smooth Sandstone Stairs
- Smooth Stone
- Smooth Stone Slab
- Stone
- Stone Brick Slab
- Stone Brick Stairs
- Stone Brick Wall
- Stone Bricks
- Stone Slab
- Stone Stairs
- Terracotta
- Warped Nylium
- White Concrete
- White Concrete Powder
- White Glazed Terracotta
- White Terracotta
- Yellow Concrete
- Yellow Concrete Powder
- Yellow Glazed Terracotta
- Yellow Terracotta
- Chiseled Purpur
- Smooth Purpur
- Food
- Beetroot
- Brown Mushroom
- Cake
- Carrot
- Potato
- Poisonous Potato
- Red Mushroom
- Egg
- Glow Berries
- Kelp
- Sweet Berries
- Apple
- Baked Potato
- Beetroot Soup
- Mushroom Stew
- Rabbit Stew
- Suspicious Stew: Whoever drinks it will be given a status based on the flower used to prepare it (heat-immunity, blindness, infinite stamina, nausea, increased jump height, poison, regeneration, night vision, weaker strength, or spontaneous decay).
- Bread
- Chorus Fruit: Teleports the user to a random nearby location when eaten.
- Steak
- Raw Beef
- Cooked Chicken
- Raw Chicken
- Cooked Cod
- Raw Cod
- Cooked Mutton
- Raw Mutton
- Cooked Porkchop
- Raw Porkchop
- Cooked Rabbit
- Raw Rabbit
- Cooked Salmon
- Raw Salmon
- Pufferfish
- Cookie
- Dried Kelp
- Melon Slice
- Pumpkin Pie
- Golden Carrot: Feeding it to a horse will increase its speed.
- GIANT CAKE
- Seeds
- Beetroot Seeds
- Cocoa Beans
- Melon Seeds
- Pumpkin Seeds
- Wheat Seeds
- Heads
- Creeper Head
- Dragon Head: When powered by redstone, opens and closes its mouth.
- Piglin Head: Wiggles its ears when receiving a redstone signal.
- Player Head
- Skeleton Skull
- Wither Skeleton Skull
- Zombie Head
- Candle
- Dyed Candles
- Black Candle
- Blue Candle
- Brown Candle
- Cyan Candle
- Gray Candle
- Green Candle
- Light Blue Candle
- Light Gray Candle
- Lime Candle
- Magenta Candle
- Orange Candle
- Pink Candle
- Purple Candle
- Red Candle
- White Candle
- Yellow Candle
- Wool/Carpet
- Black Carpet
- Black Wool
- Blue Carpet
- Blue Wool
- Brown Carpet
- Brown Wool
- Cyan Carpet
- Cyan Wool
- Gray Carpet
- Gray Wool
- Green Carpet
- Green Wool
- Light Blue Carpet
- Light Blue Wool
- Light Gray Carpet
- Light Gray Wool
- Lime Carpet
- Lime Wool
- Magenta Carpet
- Magenta Wool
- Moss Carpet
- Orange Carpet
- Orange Wool
- Pale Moss Carpet
- Pink Carpet
- Pink Wool
- Purple Carpet
- Purple Wool
- Red Carpet
- Red Wool
- White Carpet
- White Wool
- Yellow Carpet
- Yellow Wool
- Dyed Shulker Boxes
- Black Shulker Box
- Blue Shulker Box
- Brown Shulker Box
- Cyan Shulker Box
- Gray Shulker Box
- Light Blue Shulker Box
- Light Gray Shulker Box
- Lime Shulker Box
- Magenta Shulker Box
- Orange Shulker Box
- Pink Shulker Box
- Purple Shulker Box
- Red Shulker Box
- White Shulker Box
- Yellow Shulker Box
- Glass
- Glass Pane
- Stained Glass
- Black Stained Glass
- Black Stained Glass Pane
- Blue Stained Glass
- Blue Stained Glass Pane
- Brown Stained Glass
- Brown Stained Glass Pane
- Cyan Stained Glass
- Cyan Stained Glass Pane
- Gray Stained Glass
- Gray Stained Glass Pane
- Green Stained Glass
- Green Stained Glass Pane
- Light Blue Stained Glass
- Light Blue Stained Glass Pane
- Light Gray Stained Glass
- Light Gray Stained Glass Pane
- Lime Stained Glass
- Lime Stained Glass Pane
- Magenta Stained Glass
- Magenta Stained Glass Pane
- Orange Stained Glass
- Orange Stained Glass Pane
- Pink Stained Glass
- Pink Stained Glass Pane
- Purple Stained Glass
- Purple Stained Glass Pane
- Red Stained Glass
- Red Stained Glass Pane
- Tinted Glass
- White Stained Glass
- White Stained Glass Pane
- Yellow Stained Glass
- Yellow Stained Glass Pane
- Azalea
- Flowering Azalea
- Item Frame
- Glow Item Frame
- Glow Lichen
- Glowstone
- Ochre Froglight
- Pearlescent Froglight
- Verdant Froglight
- Sea Lantern
- Sea Pickle
- Shroomlight
- Lantern
- Soul Lantern
- Torches
- Soul Torches
- Glowstone Dust
- Gunpowder
- Spider Eye
- Fermented Spider Eye
- Firework Star
- Heart of the Sea
- Flint
- Ghast Tear
- Prismarine Crystals
- Prismarine Shard
- Shulker Shell
- Turtle Scute
- Rabbit Hide
- Rabbit’s Foot
- Shears
- Spyglass: Lets the user zoom in to see farther.
- Bee Nest
- Beehive
- Ladder
- Paper
- Bookshelf
- Book
- Book & Quill
- Written Book
- Enchanted Book
- Name Tag
- Glass Bottle
- Honey Bottle
- Ink Sac
- Glow Ink Sac
- Saddle
- Blaze Powder
- Brick
- Clay Ball
- Bowl
- Hay Bale
- String
- Phantom Membrane
- Popped Chorus Fruit
- Fletchling Table
- Cartography Table: Clones, expands, and locks maps.
- Chain
- Cobweb
- Composter: Transforms biological material into bone meal.
- Frogspawn: Hatches into tadpoles.
- Grindstone: Repairs tools, weapons, and armors, while removing their enchantments (except curses).
- Smithing Table: Allows for decorative smithing templates to be added to tools and armor.
- Stonecutter: An easy way to create stone and copper variants such as slabs, stairs, and cut copper.
- Magma Block
- Netherrack: Fire on it is permanently ignited unless forcefully put out.
- Fire
- Soul Fire
- Fire Charge: Small projectiles that ignite what they hit.
- Fireball: Larger fire charge that explodes. They can be used alongside blocks to make explosive jumps through the air or ricochet at blistering speeds.
- Ice
- Blue Ice
- Frosted Ice
- Packed Ice
- Snow
- Snow Block
- Powder Snow: Freezes things in it, acting as a sort of cold quicksand.
- Water
- Lava
- Coral
- Brain Coral
- Brain Coral Block
- Brain Coral Fan
- Bubble Coral
- Bubble Coral Block
- Bubble Coral Fan
- Fire Coral
- Fire Coral Block
- Fire Coral Fan
- Horn Coral
- Horn Coral Block
- Horn Coral Fan
- Tube Coral
- Tube Coral Block
- Tube Coral Fan
- Dead Brain Coral
- Dead Brain Coral Block
- Dead Brain Coral Fan
- Dead Bubble Coral
- Dead Bubble Coral Block
- Dead Bubble Coral Fan
- Dead Fire Coral
- Dead Fire Coral Block
- Dead Fire Coral Fan
- Dead Horn Coral
- Dead Horn Coral Block
- Dead Horn Coral Fan
- Dead Tube Coral
- Dead Tube Coral Block
- Dead Tube Coral Fan
- Slime Balls
- Sugar
- Leather
- Magma Cream
- Nautilus Shell
- Honeycomb
- Snowballs
- Cobwebs
- End Rod
- Paintings
- Turtle Eggs
- Scaffolding
- Campfire
- Maps
- Empty Map
- Explorer Map
- Clock
- Iron Bars
- Armor Stands: Good as a decoy (Naruto?)
- Golden Trophy
- Whacker
- Bubble Column: Pulls or pushes entities upwards or downwards in the water.
- Bone Meal: Causes plants to instantly grow.
- Bone Block
- Honey Blocks
- Honeycomb Block
- Light: Invisible block that produces light from any level between 0 to 15.
- Rails
- Feather
- Nether Brick
- Disc Fragment
- Echo Shard
- Sculk
- Sculk Vein
- Sculk Catalyst: Transforms nearby blocks into part of the sculk family when entities die near it.
- Sculk Shrieker: Activated by sound, releasing a loud shriek.
- Lead
- Compass
- Lodestone: Makes all compasses point towards it.
- Soul Sand: Slows down anyone standing on top of it, except with the use of specific enchantments.
- Soul Soil: Fire ignited on it becomes Soul Fire, which is a stronger fire variant.
- Dragon Egg: Teleports when attempted to be picked up, and can hatch into a baby dragon.
- Dragon’s Breath
- Amethyst Shard
- Amethyst Cluster
- Budding Amethyst
- Small Amethyst Bud
- Medium Amethyst Bud
- Large Amethyst Bud
- Ancient Debris
- Copper
- Raw Copper
- Copper Ingot
- Block of Copper
- Cut Copper
- Cut Copper Slab
- Cut Copper Stairs
- Exposed Cut Copper
- Exposed Cut Copper Slab
- Exposed Cut Copper Stairs
- Oxidized Copper
- Oxidized Cut Copper
- Oxidized Cut Copper Slab
- Oxidized Cut Copper Stairs
- Waxed Block of Copper
- Waxed Cut Copper
- Waxed Cut Copper Slab
- Waxed Cut Copper Stairs
- Waxed Exposed Copper
- Waxed Exposed Cut Copper
- Waxed Exposed Cut Copper Slab
- Waxed Exposed Cut Copper Stairs
- Waxed Oxidized Copper
- Waxed Oxidized Cut Copper
- Waxed Oxidized Cut Copper Slab
- Waxed Oxidized Cut Copper Stairs
- Waxed Weathered Copper
- Waxed Weathered Cut Copper
- Waxed Weathered Cut Copper Slab
- Waxed Weathered Cut Copper Stairs
- Weathered Copper
- Weathered Cut Copper
- Weathered Cut Copper Slab
- Weathered Cut Copper Stairs
- Coal: Apparently Blazes really like it and they can be befriended through it.
- Charcoal
- Iron Nugget
- Gold Nugget
- Netherite Scrap
- Raw Iron
- Raw Gold
- Nether Quartz
- Iron Ingot
- Gold Ingot
- Lapis Lazuli: Used with the Enchanting Table to add enchantments.
- Diamond
- Emerald
- Netherite Ingot
- Blocks of Coal
- Blocks of Quartz
- Blocks of Iron
- Blocks of Gold
- Block of Raw Copper
- Block of Raw Gold
- Block of Raw Iron
- Blocks of Lapis Lazuli
- Blocks of Diamond
- Blocks of Emerald
- Obsidian
- Crying Obsidian
- Glowing Obsidian
- Blocks of Netherite: Some of the strongest blocks, capable of blocking hits from the Warden.
- Nether Star
- Tools
- Golden Axe
- Golden Hoe
- Golden Pickaxe
- Golden Shovel
- Golden Sword
- Iron Axe
- Iron Hoe
- Iron Pickaxe
- Iron Shovel
- Iron Sword
- Stone Axe
- Stone Hoe
- Stone Pickaxe
- Stone Shovel
- Stone Sword
- Wooden Axe
- Wooden Hoe
- Wooden Pickaxe
- Wooden Shovel
- Wooden Sword
- Armors
- Leather Boots
- Leather Cap
- Leather Pants
- Leather Tunic
- Chainmail Boots
- Chainmail Chestplate
- Chainmail Helmet
- Chainmail Leggings
- Golden Boots
- Golden Chestplate
- Golden Helmet
- Golden Leggings
- Iron Boots
- Iron Chestplate
- Iron Helmet
- Iron Leggings
- Leather Horse Armor
- Golden Horse Armor
- Iron Horse Armor
- Diamond Horse Armor
- Tipped Arrow
- Glistering Melon Slice
- Bottle o’ Enchanting: Releases experience orbs when smashed.
- Bucket
- Milk Bucket: Clears all status effects.
- Water Bucket: Apparently water can negate fall damage.
- Lava Bucket
- Powder Snow Bucket
- Bucket of Axolotl
- Bucket of Cod
- Bucket of Pufferfish
- Bucket of Salmon
- Bucket of Tadpole
- Bucket of Tropical Fish
- End Portal Frames
- Eyes of Ender: Lead to the nearest stronghold.
- Nether Wart: Used to make potions, and apparently edible?
- Bell
- Sticks
- Bones
- Blaze Rods
- Mallets
- Bamboo Flutes
- Goat Horn: Pretty good instrument. Can also scare the shit out of entities (literally!)
- Bamboo Glider: Made by Purple, serves as a standard glider.
- Bamboo Ender Dragon: Made by Purple, good for catfishing dragons.
- Timers: Track the time it takes to clear a course.
- Recovery Compass: Points to the player’s last place of death.
- Knowledge Book: Reveals available crafting recipes.
- Debug Stick: Changes the state of blocks, such as where they’re facing.
Abilities
Stickman Physiology
Being made of data, a stickman’s biology is intriguing to say the least. They completely lack bones, yet they can move around like normal. This makes them absurdly difficult to kill, as their lack of internal components means they can be stabbed, skewered, crushed, burned, blown up, spaghettified, hanged, etc, with no long-term repercussions, and they can seemingly survive so long as their entire body isn't destroyed, even surviving being compressed down to below subatomic levels till they can interact with 1-dimensional strings; although they cannot heal from drastic injuries. It’s important to note that, despite this, even if their physical body is destroyed or erased, their data will continue to exist, simply scattered, and they can be reformed if someone has the power to piece it back together; this would explain instances where characters are erased but seemingly still held memories of the events leading to this after being brought back, like when the stick gang was erased by Alan in AvA 4 but were revived as they were playing cards later (implying they had been “alive” for a while), or when Victim was repeatedly murdered yet still clearly held memory of each previous death. They’ve also shown absurd feats of adaptability and growth, as they’ve been stated and shown capable of mastering just about any skill in a very short timeframe. They can effectively wield any weapon they get their hands on after just being created, wield them while blindfolded, quickly master acrobatics, avoid attacks from all directions without even needing to look or try, and showcase absurd skill in hand-to-hand combat. They’re even smart enough to build a rocket (with no prior knowledge on how to) using spare parts, decipher math itself to perform complex calculations and weaponize it, casually perform complex physics equations, and figure out how to destroy a 4-dimensional object.
Most notably is the stickmen’s ability to mess with the 4th-wall with ease. All stickmen can directly interact with software UI for their own use, like sending themselves across PCs via Email, and exit their current application, or look beyond the 4th wall into the real world. This obviously allows them to easily mess with machines from the inside; modifying the sound, restarting its systems, turning it on or off, and granting external PCs access to secluded parts of the Internet, but it can be extended to altering the data of applications themselves, such as directly modifying an application's files & data, using it to create intangible holograms of themselves, grant themselves (or the holograms) powers, delete someone else's data, or directly hack and alter the program. By grabbing the UI of a website or application, they instantly gain all powers relating to said system, and they can even absorb data itself due to being made of data, allowing them to incorporate it into themselves to gain its powers.
Their interactive skills can go as far as being able to interact with intangible beings, such as being able to punch Pacman ghosts, and physically interact with sound waves and thoughts as if they were objects. Speaking of thoughts, they are stated to possess some form of semi-telepathy, allowing them to instantly understand each other without verbally speaking, which is why they’re so coordinated in battles.
Node Guard
All characters in Animation VERSUS can generate a guard around themselves using their Node Meter (which is filled up through taking hits or dealing damage) to parry incoming attacks or break out of combos by predicting the direction the attack is coming from, pushing the opponent back. If the character takes too much damage or is hit through the Node Guard though, they won’t be able to utilize it again for a time.
The Inventory
The tried and true inventory system allows the player to carry around an absurd number of items they should not be able to carry around normally so they always have their tools on-hand. It seems a person’s inventory is also tied to their soul, as even when Yellow was kicked out of their body and left as an intangible spirit, they still kept the items they had in their inventory.
Healing
Consuming Minecraft food heals the consumer overtime. He can also heal through various potions or items.
Flight/Levitation
For as long as the levitation effect is active, it causes the target to begin floating upwards uncontrollably. Herobrine’s powers also allow him to fly, and obviously Creative Mode allows him to levitate and freely fly.
Creative Mode
A mode granted to him by the Minecraft Icon, players in Creative Mode get the ability to fly at will, create an infinite amount of any Minecraft material, and be completely invulnerable to damage, stopping them from dying by most means.
Reality Warping/Law Manipulation
The true effects of the Minecraft Icon are more subtle than one would think. Upon use, it turned Alan’s PC into a Minecraft world, and made anyone and anything in it function under Minecraft game mechanics, or in other words, made the world as a whole function identically to a Minecraft world. However, removing it from or into Minecraft itself will undo its effects on said world; so if you were to take it out of Minecraft, all actions it caused while in Minecraft would be undone, and vice-versa. Even lesser items like a Command Block could affect the entirety of Alan’s PC and begin warping it.
Life Manipulation
He can spawn in entities through spawners or spawn eggs, and the Command Block and Potion of Awakening have been shown granting inanimate objects life. More notably, the Minecraft Icon can create any Minecraft entity that exists, including individual entities identical to the original, even copying their status effects; it can also create entity hybrids for even more powerful summons.
Block Manipulation
The Minecraft Icon can create, destroy, or move just about any block King Orange desires, giving him absurd control of anything around him. He primarily uses it to bend and shift around blocks for offense and defense, or change the layout of the surroundings to his advantage.
Status Effect Inducement
He can apply any Minecraft status effect to someone or himself, good or bad, and he can do the same with commands.
Social Influencing
The Hero of the Village effect makes all villagers give you cheaper trades.
Statistics Amplification & Reduction
Naturally he can use various effects to increase his impressive physicality even further, with effects like Health Boost drastically increasing his max HP. Similarly, he has access to many effects to reduce a foe’s stats, including stuff like Mining Fatigue, which drastically slows down how quickly one can swing.
Probability Manipulation
Besides the aforementioned Luck effect, the Bad Luck effect does the opposite, lowering the odds of finding good loot.
Self-Sustenance
Not only does he not need to eat or rest while in Creative Mode, he can also gain infinite stamina via the Saturation effect.
Perception Manipulation
The Darkness and Blindness effects massively reduce a target’s ability to see, and Nausea disorients the afflicted, making their vision trippy.
Biological Manipulation
The Hunger effect causes someone to begin starving to death at a much quicker rate.
Size Manipulation
Herobrine can rapidly shrink at will, and Command Blocks have been shown to make mobs gigantic.
Fire Manipulation
Command Blocks can be used to summon and shoot out fireballs, and with the Minecraft Icon, he can rapid-fire them to overwhelm an opponent. He can also ignite Nether Portals with a mere point of his Staff.
Weather Manipulation
Using Command Blocks, they can summon thunderstorms and direct where lightning strikes, and through the Fused Minecraft Icon, he can call down rows of lightning bolts.
Energy Projection/Antimatter Creation
He can generate large beams of explosive energy. The Staff can also generate what appears to be antimatter to quickly form and expand black holes, shape it into dark lightning strikes, or channel it through the Staff to enhance his blows.
Telekinesis
He can lift others with commands, telekinetically move items such as arrows, people, and his own Staff through the Minecraft Icons, and Herobrine’s abilities should let him stop others in their tracks and effortlessly throw them around with his mind. He can even redirect someone else’s telekinesis to shift targets and affect someone else through his own, or use his to redirect dangerous attacks coming from all sides back at the attackers.
Bio-Fission
Not only can he split apart other entities through the use of Command Blocks, turning an adult sheep into two baby sheep, he can produce hundreds of clones of himself out of his own body through Herobrine’s abilities (though they’re much weaker than him).
Transmutation
While he can transmute beings at will with his potions and other items, a rogue Command Block has also been shown turning inanimate objects into organisms and vice-versa, or turning mobs into other kinds of mobs. It turned Green's head into a stream of chickens, transmuted a literal explosion into baby sheep, and its max power could even begin glitching out the stick figures, turning them and Alan's PC as a whole into various blocks.
Possession
Herobrine is capable of phasing into somebody and possessing them, using their body as his own (in the original Animation vs Minecraft, he possessed Red after he literally just looked at the Minecraft Icon, implying he may be able to teleport into people to possess them), and the Lucky Block Entity within Lucky Blocks can do the same (though it’s unclear if King Orange can control or replicate it).
Black Hole Creation
As previously mentioned, even the power of one Minecraft Icon can create and expand black holes. And yes, these do possess all the properties of real black holes, according to King Orange’s books.
Gravity Manipulation
Not only can Command Blocks remove gravity altogether, but his Vortex was affecting gravity across all Minecraft dimensions, pulling targets in.
Spatial Manipulation
Mind Erasure
Through the Command Block Staff, he can turn off an entity’s AI and make them functionally braindead.
Resurrection
If they ever die, a Minecraft player’s body will disappear, being reformed back at their spawn point. This is usually where they were first created, though many commands and the use of beds and respawn anchors can allow them to precisely set where they wish to respawn in. Besides this, both Herobrine and King Orange have shown the ability to revive entities after death, reforming their bodies like it’s nothing.
Commands
Oh boy… commands are lines of code that allow the user to control the game world at will.
Commands
- /advancement: Can give, check for, or remove a player’s advancements.
- /attribute: Attributes are, in short, values that determine the properties of beings, defining all aspects regarding them and how they operate in the world, such as how lucky they are, how they fundamentally behave, how much damage they deal, how much they’re pushed back by hits, how fast they can fly, how far they can attack, and more. This command can freely manipulate the attributes of entities, basically being able to change all aspects of them at will. King Orange has also used this command to generate force fields that reflect incoming attacks.
- /ban: Can remove someone from a Minecraft world and prevent them from coming back.
- /ban-ip: Identical to /ban, but it specifically targets the address, preventing anyone from there coming back.
- /banlist: Displays who’s banned.
- /bossbar: Reveals the health of the target as a boss bar at the top of the screen.
- /clear: Can instantly erase all items within someone's possession.
- /clone: Will create duplicates of selected blocks at a designated place, though King Orange has shown it can teleport the user short distances in the direction they wish to go.
- /damage: Inflicts damage directly onto a target, regardless of their defenses.
- /data: Its basic usage is to instantly know all information regarding an entity, such as where they are, how hungry they are, how durable they are, what kind of entity they even are, etc. However, it can also change this very information, turning them into something else entirely, or removing aspects of them like if they're able to drop items from their main hand, if an item can even be picked up, and what attributes they possess (such as if they’re considered to currently possess “armor” and how strong it is). King Orange has used it to turn blocks electric and shock those who touch them, cause entities to glow and illuminate nearby areas, and set an entity's motion value (even those of the Ender Dragon) to 0, forcing them in place so he can chuck them around.
- /datapack: Can load or unload data packs from a world, or bundles of data that can configure the world in every sense.
- /debug: Forces a debug session to start or stop.
- /defaultgamemode: Establishes the default gamemode players spawn in.
- /deop: Can take away someone’s access to commands.
- /difficulty: Sets the world’s difficulty. Setting it to peaceful removes all hostile entities, makes entities (except the Ender Dragon) unable to attack the player, and removes sources of damage such as TNT. Setting it to hardcore prevents players from respawning.
- /effect: Applies one of the many aforementioned effects to a target, or simply removes them.
- /enchant: Adds any possible enchantment an item can have to it.
- /execute: Performs another command, but can add modifications like who is marked as the executor, where and at which angle it was performed, plus it can set conditions for when the command is actually executed, and store the output of a command in the game’s data.
- /experience & /xp: Adds, removes, or checks for a player’s experience level.
- /fill: Designated areas will be filled with the desired block, replacing anything that was previously there, or turning blocks into thin air.
- /fillbiome: Specified areas are turned into a specific “biome” and will thus take on the characteristics of said possible biome, such as the spawning of specific mobs/landmarks.
- /forceload: Instead of being loaded/unloaded naturally, the targeted chunks will forcefully stay loaded or unloaded at all times.
- /function: Runs the pre-established function of a tag designated by a data pack.
- /gamemode: Forcefully places himself or others into one of various game modes; such as Spectator Mode, making them intangible but unable to interact with anything; Creative Mode, granting the aforementioned abilities; and Adventure Mode, which restricts what they can use to break stuff or place down to only specific items.
- /gamerule: Establishes and changes the laws in which a world operates under, such as whether the world should have notifications for certain actions, whether the day and night cycle progresses, whether entities drop loot, whether fire spreads, whether certain mobs can even spawn, whether players can craft items normally or require to know a recipe to do so, whether certain plants can grow, whether the weather can change, whether people can take damage from certain external sources (drowning, falling, fire, freezing), whether players keep their inventories after dying, whether players can sleep, whether players can fight, whether TNT explodes, the behaviour of mobs, and even if certain mobs have the ability to destroy stuff.
- /give: Gives a player any item and any amount of it.
- /help: Helps with commands, usually giving the player a list of usable commands.
- /item: Copies, replaces, or modifies items being contained or held by someone.
- /jfr: Stops the game from profiling certain data through the Java Flight Recorder.
- /kick: Removes someone from a Minecraft world.
- /kill: Induces instant death onto a target, regardless of any defenses; even bypassing a Totem of Undying's immortality.
- /list: Lists all players in a world.
- /locate: Locates specific structures or locations. King Orange uses it in Speedrun Competition to immediately locate the nearest Stronghold.
- /loot: Drops items from someone or something’s inventory into another specified inventory or the floor.
- /me: Broadcasts a message relating to the user.
- /msg, /tell & /w: Can send private messages to specific players.
- /op: Designates someone with operator status, allowing them to use commands.
- /pardon: Allows someone to come back from being banned.
- /pardon-ip: Same function as /pardon, but instead targets the person’s address, allowing anyone from there to rejoin.
- /particle: Creates a selected particle.
- /perf: Gives a detailed report of all the workings of a world for 10 seconds.
- /place: Places down a pre-designed structure, template, jigsaw, or feature.
- /playsound: Can play any Minecraft sound in any location.
- /publish: The singleplayer world is opened to the local network.
- /random: Generates a random number, or controls the random sequences of a world (which can alter loot that is found/dropped).
- /recipe: Gives or takes away from a player their recipes, or information on how to create certain items.
- /reload: Reloads a data pack (loot tables, advancements, and functions).
- /return: Sets the successfulness and output of a function, or limits it to only activate under specific conditions.
- /ride: Makes entities ride other entities, stop entities from riding other entities, forcefully evict a riding entity from the entity it was riding, or summon rides or riders.
- /rotate: Rotates an entity.
- /save-all: Saves a server to the disk.
- /save-off: Prevents the server from being saved.
- /save-on: Allows the server to be saved.
- /say: Displays a message on the chat for everyone on the server to view.
- /schedule: Delays when a function is executed.
- /scoreboard: It can manage and display the scores for various objectives on the scoreboard.
- /seed: Displays the current world’s seed.
- /setblock: Changes specified blocks into other blocks, such as turning air into fire.
- /setidletimeout: Sets the time till idle players are kicked out.
- /setworldspawn: Sets the spawn point at which all players spawn in.
- /spawnpoint: Sets a specific player’s spawn point.
- /spectate: A player in Spectator Mode will be set to spectate another entity or stop spectating them.
- /spreadplayers: Teleports entities to randomized locations on the surface. King Orange has used it to push surrounding enemies away to get some space.
- /stop: Stops a server, saving it and kicking out all players.
- /stopsound: Stops a specific sound.
- /summon: Can summon any Minecraft entity one desires.
- /tag: Controls the scoreboard tags of an entity.
- /team: Controls the teams entities are divided into.
- /teammsg & /tm: Sends a message to all members of a team.
- /teleport & /tp: Teleports entities to a designated location. King Orange has used it to telekinetically lift and pull others around, or in extremely quick succession to search an entire Stronghold for the End Portal in a few seconds.
- /tellraw: Sends to players a JSON message.
- /time: Sets the time of the Minecraft world, such as setting it to day, night, midnight, noon, etc.
- /title: Displays title text on the screen.
- /trigger: Sets specific criteria for a scoreboard objective to be changed.
- /weather: Sets the kind of weather the user wants, including removing the current weather, or informing on what the current weather is.
- /whitelist: Decides which players can connect to a server.
- /worldborder: Controls how big or small the world border is, or the edge of a Minecraft dimension. It’s impossible to get past the world border without the use of specific abilities like teleportation, and anyone outside it will lose the ability to interact with blocks, and will constantly suffer from damage.
Absorption
The Minecraft Icon can specifically absorb Minecraft entities into itself, bypassing attempts to teleport away from it and even the use of possession to avoid it. Additionally, based on the fact that everyone that was absorbed by the Minecraft Icon was also spat out of the Vortex alongside everything that was sucked into it implies that his absorption can also work on non-Minecraft entities trapped by the Vortex. Those absorbed by the Vortex are trapped within a sort of mental world where they interact with aspects of their own mind and memories, even breaching into other peoples’ mind… so like, Evangelion. Yeah.
Data Manipulation/Existence Erasure
His Vortex was threatening to destroy all of Minecraft, which is naturally a digital program. We are directly shown that Minecraft items were being wiped from existence as a result of this, with even non-Minecraft entities like the stick figures being affected. This is supported through the App Staff episode, where a smaller version of the Minecraft Icon Staff could destroy numerous applications on a phone and even part of the phone’s background, showing it can very well affect data outside of Minecraft.
Notably, certain commands like /data can erase the very information of an entity, and given said command confirms information exists within Minecraft (and it’s a command King Orange has directly used to affect the information of entities), it’s likely King Orange’s Vortex was capable of erasing it too.
Resistances
- Biological Manipulation: They are naturally inorganic.
- Extreme Temperatures & Cosmic Radiation: They can survive dips in lava, the vacuum of space, and even being near stars and a black hole. TSC survived going into a quasar/blazar, which can be up to 40 trillion Kelvin and emit so much radiation they’re the brightest things in the universe.
- Data Manipulation/Existence & Information Erasure: Other stick figures (including King Orange) powered through his own Vortex, which was obliterating the game of Minecraft as a whole from existence. They can also continue to exist after the PC is turned off, though they can’t interact with anything in it.
- Hacking/Viruses: Unaffected by the ViraBot's presence, which caused a PC to heat up, Alan to be denied access to his PC's systems, and his browser to open scam tabs.
- Deconstruction: Unaffected by the Ender Dragon's breath, which could spread across and deconstruct blocks to pieces.
- Gravity/Spatial Manipulation & Antimatter: King Orange could resist the pull of and survive falling into a black hole, backed up by TSC doing the same.
- Electricity Manipulation: They can tank bolts of lightning.
- Dimensional Manipulation: TSC could force themselves out of being turned 0-Dimensional, pushing their way out to 1D, before “jumping” back to 3-Dimensions.
- Death Manipulation & Power Nullification: The Minecraft Icon protects the user from death, making them conventionally unkillable against any means found in Minecraft, including against commands, and it’s unaffected by attempts to deactivate said power. Therefore, it should protect him from his own aforementioned commands:
- Immortality/Regeneration Negation: /kill can bypass the Totem of Undying’s granted immortality and regeneration.
- Law Manipulation: /gamerule can change the very laws of a Minecraft world, including whether players can even be in Creative Mode or not.
- Durability Negation: Various effects like instant damage and /kill bypass conventional defenses.
- Power Modification: /gamemode can force players into Spectator, Survival, or Adventure Mode, changing their current abilities.
- Limited Law Manipulation: Base stick figures, as best shown in episode 36 of AvM Shorts, Bedwars, are unrestricted by the laws, mechanics, and what should even be physically achievable within the games they enter like Minecraft (with the only exception being extremely broad effects like people respawning), giving them a massive advantage over other players.
- Limited Transmutation: Despite the stick figures being turned into inanimate objects, they could continue to move, fight, hold, and drink stuff like potions to turn themselves back.
Support
Piglin Army
An army of Piglin Brutes who follow him out of fear (and for the gold he gives them), they’re a powerful unit capable of fighting with the stick figures and even holding them off for prolonged periods of time.
Piglin Brutes come equipped with golden axes (which they can dual wield), and we’ve seen them utilize crossbows to attack foes at a range. Unlike regular Piglins, they don’t run from Soul Fire or get distracted by gold and gold armor.
Minecraft Icon Clones
Created through the Minecraft Icon, they’re identical to the originals in every way, down to their status effects.
- Yellow Team Spider
- Yellow Team Skeleton
- Yellow Team Enderman
- Warden
- Jumbo Ravager
- The Abomination
MISC Summons
With his many spawn eggs and the Minecraft Icon, he has access to just about every Minecraft entity at his beck-and-call. This will be a long list of entities we’ve seen summoned or that he should be capable of summoning.
Utilized Summons
- Chickens: They’re surprisingly useful as makeshift parachutes in a pinch, and as projectiles to slow others’ falling.
- Pigs
- Llamas
- Creepers: Explode.
- Zombies: Burn in the sun. Baby zombies are faster and smaller.
- Skeletons: For some reason, all human skeletons are blessed with the gift of archery. They also burn in the sunlight.
- Parrots: They’re strong enough to lift a person and be used to fly, and they’ll dance to music cause they’re silly.
- Mooshroom
- Cats: Repel Creepers and Phantoms.
- Wolves: They can be tamed through bones to attack targets.
- Foxes
- Bees: They live inside bee hives, and attack in swarms anyone who attempts to destroy or harvest their hive, or if a member of their colony is attacked. They’re attracted to flowers, and upon stinging a target, they’ll be poisoned, with the bee dying soon after. The stick figures have used them to fly around before.
- Slimes & Magma Cubes: Even if they die, they can split into smaller versions of themselves. Though, they’ll die if made too small. Magma Cubes are stronger than Slimes, and are fire-proof.
- Horses: When tamed, they can be rode upon.
- Giant Ghast: Much bigger than a regular Ghast, and it can rapid-fire its fireballs. It can be equipped with a bedrock helmet for protection.
- Beeper: Bee that goes boom.
- These hundreds of mob hybrids: I do not have the patience or willpower to list each individual type…
unless…
- Bojack Horseman
- Cave Spibieton
- Collacepibie
- Coma
- Creepelot
- Llast
- Parrat
- Pat
- Pigerbie
- Rabbolf
- Slimager
- Speep
- Speeper
- Spidolf
- Wolperie
- Zomderlot
- Zomderolf
- These other hundreds of mob hybrids: Why do I do this to myself?
- Chickigderocelolf
- Chickowbie
- Chig
- Cholf
- Cholfder
- Colotig
- Cosheeper
- Creepiglot
- Llapicolotbie
- Ocieperderig
- Zomeepolfderot
- Snow Golems: Shoot out snowballs to push back opponents, though they’ll melt in the heat.
- Iron Golem: Not only are they super strong, but they can be healed through iron ingots. They’re also immune to drowning and fall damage.
- Wither: When first spawned in, it charges up before releasing a large explosion. After this, it can fly, fire explosive skulls, and afflict those around it with the Wither effect. It passively regenerates (gaining more health when it kills something), and if its health drops below half, it generates armor around itself that deflects any physical projectiles (with the exception of sound-based or explosive attacks). Finally, it’s completely immune to high-heats and freezing, alongside every Minecraft status effect, with the exception of Instant Health and Instant Damage, which damage and heal it respectively.
Accessible Summons
- Allay: They enjoy music, picking up and bringing items they collect to music sources or to people who gave it something.
- Axolotl: They can aid players by removing Mining Fatigue and granting them Regeneration.
- Blaze: They fly around and blast targets with fire charges.
- Cave Spider: Their bites inject paralyzing venom into victims. They’re also shown shooting and swinging around with their spider webs.
- Cod
- Cow
- Dolphin: They will give nearby players the Dolphin’s Grace effect, increasing their swimming speed.
- Donkey
- Drowned: They can survive underwater indefinitely, and some even come equipped with tridents they throw.
- Elder Guardian: Larger guardians who fire explosives beams from their eyes. They also apply Mining Fatigue to entities in a large radius around themselves.
- Ender Dragon: It’s extremely strong, ramming into foes as it flies around, or it can fire its destructive breath that can spread across blocks and destroy them.
- Enderman: They can teleport and take blocks (or anyone they’re touching really) with them.
- Endermite
- Evoker: Their main form of attack is summoning strange bear traps(?) from the floor, useful for disarming others (or holding them in place). They can also summon Vexes to attack.
- Frog
- Ghast: They fly and shoot out fireballs to blow up anything in their path.
- Glow Squid: They don’t glow…
- Goat
- Guardian: They shoot laser beams from their eyes.
- Hoglin: Large pigs that can send others flying; they’re used by Piglins as rides and to carry around chests.
- Husk: Unlike regular zombies, they don’t burn in the sunlight, and inflict Hunger upon a successful hit.
- Illusionist: A mystic village raider that wields a bow. It can create illusionary clones of itself and seemingly teleport themselves and others.
- Mule
- Ocelot
- Panda
- Phantom: Flying monsters that appear when the player has not slept for 3 or more days, swooping down to attack them, though they still burn in sunlight.
- Piglin: Weaker than the Piglin Brutes, they will attack others unless they’re wearing gold armor, and they’re willing to trade items for gold. They can wield both gold swords and crossbows, they’re scared away by Soul Fire and zombified members of their species (though they’re also shown fighting them), they’ve been shown carrying around warped fungus, and they seem to mainly hunt in groups.
- Pillager: Village raiders equipped with crossbows.
- Polar Bear
- Pufferfish: Anything stung will suffer from the Poison effect.
- Rabbit: When tightly packed into a chest, large groups of them can be thrown on a threat to encase them in a mountain of fluff and adorableness.
- Ravager: Giant beasts used by the village raiders to ride around on. They’re also capable of ramming and biting enemies.
- Salmon
- Sheep
- Shulker: They can teleport and duplicate themselves, retreat into their shells to blend in, or fire tracking bullets that levitate what they hit.
- Silverfish: Fitting their nature, they can borrow into the ground and travel through it to land a surprise attack.
- Skeleton Horse: Usually ridden by skeletons; sometimes they can summon four skeletons on horses through a lightning strike if they’re approached.
- Spider: They can use their webs to swing around and web up their foes.
- Squid
- Stray: Similar to skeletons, but their arrows slow you down.
- Strider: Their weird buoyancy allows them to walk atop lava, and they can be guided with warped fungus to use as rides.
- Tadpole
- Trader Llama: They tend to come in pairs and carry around chests and leads that can be used as a makeshift slingshot.
- Tropical Fish
- Turtle
- Vex: Flying little shits with iron swords that can go through walls.
- Villager: They can take on many different professions, allowing the player to trade with them for all sorts of items. While they tend to run from danger, they can be taught how to wield weapons and fight. They’ve been recruited to perform numerous complex team operations like helping win a speedrun, acting as bodyguards, constructing large builds and mechanisms, or serving as a giant human (or in this case… Villager) ladder.
- Vindicator: Axe-wielding maniacs that run down their victims.
- Wandering Trader: They can turn invisible and tend to offer the player many exotic items.
- Warden: While it is blind, it can accurately react to sound, giving it absurd senses. It can jump great heights, physically overpower the stickmen, passively apply the Darkness effect to everything around it, and release a sonic boom as an attack.
- Witch: They come equipped with a variety of potions to use in combat, such as Splash Potions of Slowness, Poison, Weakness, and Harming for offense, and Potions of Water Breathing, Fire Resistance, Healing, and Swiftness for defense. Certain witches have also shown access to unique potions that can create portals, transmute others, turn invisible, and grant consciousness to non-sentient beings.
- Wither Skeleton: They wield stone swords and inflict the Wither effect to anything they hit.
- Zoglin: Zombie variant of a Hoglin. It’s much more aggressive than regular Hoglins, never running from anything.
- Zombie Villager: Zombie variant of a Villager. They can be cured through a golden apple when the Weakness effect is applied to them.
- Zombified Piglin: Zombie variant of a Piglin. While they ignore the player, if one is aggravated, all others in the vicinity will attack the aggressor.
Feats
Overall
- Fought off the onslaught of attacks coming from all the stick figures, their allies, Herobrine, and his army one after another non-stop for roughly 11 minutes, with 0 signs of exhaustion.
- Conquered an army of Piglin Brutes to his side.
- Studied every aspect of Minecraft.
- Created the Staff, one of the most powerful artifacts in the AvA world.
- Successfully manipulated the stick figures and stole the Minecraft Icon.
- Got his hands on 2 Minecraft Icons.
- Defeated Herobrine, Purple, the stick figures, and basically all of Minecraft.
- Nearly succeeded in destroying Minecraft.
- Realized the error of his ways and patched things up with Purple.
- Pretty good ice skater.
Power
- Can pretty casually overpower the stick figures.
- Matched the Warden with only a Block of Gold Staff.
- A blast from the Minecraft Icon Staff blew the roof off of the bastion.
- Could smash through Herobrine’s obsidian Stickman Avatar.
- Matched the force of a buffed Titan Ravager.
- One-shot a clone of this same Titan Ravager with a Block of Netherite Bow.
- Reflected shots from this same bow with little issue.
- Smashed through barrier blocks.
- The Minecraft Icon Staff created a black hole (80.45 Yottatons of TNT)
- Was largely unaffected by the pull of said black hole (19,084,652,761,175,352 KG)
- Through the Fused Minecraft Icon Staff, threatened all of Minecraft (Low-Multiversal, see Cosmology)
Speed
- Evaded the Warden’s attacks.
- Has casually dodged fireworks.
- Caught up to and cornered Herobrine.
- Flew back from being launched to the horizon in seconds.
- Tagged the Yellow Team Enderman before it could teleport away.
- Speedblitzed tf out of Herobrine.
- His Vortex spread across all Minecraft worlds in a short timeframe (8.42 Quadrillion X FTL to Infinite, possibly Immeasurable, see Cosmology & Q&A)
Durability
- Got punched and sent flying by the Warden.
- Completely ignored being shot by arrows repeatedly to the face.
- Got smacked to the horizon by Red using a Block of Netherite Staff.
- No-sold multiple fireworks and a hit from the Block of Netherite Staff.
- Withstood dozens of lightning strikes at once.
- Shook off getting rammed by an enhanced Titan Ravager.
- Tanked hits from Herobrine’s obsidian Stickman Avatar.
- Survived his own black hole’s destruction.
- Survived inside his own Vortex for a short time before being absorbed (Low-Multiversal, see Cosmology)
Scaling
The Stick Figures
Having defeated them all before, and physically traded blows with them (including physically overpowering them), it’s no surprise King Orange should scale to the whole stick gang.
- Red and TSC could fight for extended periods of time while starving, simultaneously killing an army of monsters in the process.
- Blue, after drinking many potions of swiftness, ran fast enough to break the sound barrier (Mach 1)
- Characters in this same video were able to react to Blue and keep pace with them even without enhancements.
- TSC casually dodged bullets… twice.
- Red, Green, Yellow, and Blue survived a Guardian beam explosion (0.31 Tons of TNT)
- The stickmen played music fast enough to catch fire (Mach 5)
- Yellow ran from and survived a nuke made of 10^10 numbers.
- Red and TSC ricocheted an arrow hard enough to send a skeleton around the world (Mach 5,841.84)
- They later survived it crashing into them (140.21 Kilotons of TNT)
- They can all fight Alan’s mouse, who dodged and moved in-tandem with lasers.
- Regular stick figures like Victim can dodge lasers.
- TSC could pilot and swerve a rocket moving at 99% the speed of light.
- Purple survived a charged-up hit from the Minecraft Icon Staff.
- Yellow piloted a ship that kept up with Q-Bert’s space flight, even reacting to him as he fell towards them (480.33 X FTL)
- Yellow and Blue fought against the pull of King Orange’s black hole.
- TSC resisted and withstood the pull of a supermassive black hole.
- TSC could fight Euler's Identity, who caught infinite lines being shot at it (Infinite, Debatable, see Q&A)
- TSC survived a hit from a staff made of infinite lines (Universal+, see Q&A)
- All the stick figures could withstand and power through King Orange’s Vortex for an extended period of time (Low-Multiversal)
- It’s clear the Vortex held physical force given it actively pushed the stickmen and anything in its path backwards through sheer power, was physically pulling the Minecraft worlds into itself, and the App Staff episode showcases a similar blast literally cracking the screen of the phone they were inside of.
- The stick figures later outran his Vortex’s expansion (8.42 Quadrillion X FTL to Infinite, possibly Immeasurable)
The Chosen One & The Dark Lord (Debatable)
King Orange’s full strength while wielding the Fused Minecraft Icon Staff is hard to pin down, given he pretty casually swats away the cast by that point.
The best gauge we have is with one of the YouTube Shorts where we “see” a prime King Orange fighting a prime Dark Lord. Of course, it’s ultimately revealed this was just a fantasy the stickmen were playing out; however, you can make the argument that them believing both would be comparable to each other (after having fought both in the past) could mean that King Orange at his peak could be comparable to The Dark Lord, and by extension, The Chosen One.
Of course, this isn’t really very solid reasoning, so this section is more so just here to present potential high-end arguments.
- The Chosen One threw hands with Clippy (and various applications on Alan’s PC).
- The Chosen One FOUGHT Alan’s PC.
- TCO dodged lasers from Google Chrome and Adobe Photoshop.
- The Dark Lord survived a giant Minesweeper explosion.
- The Chosen One and The Dark Lord ravaged various games and websites such as Yahoo, Angry Birds, Stickpage, and Newgrounds over the span of almost 7 years.
- While fighting Victim's men, created a massive glacier.
- The Chosen One punched energy across Alan’s PC in seconds (240.71 Quadrillion X FTL to Infinite, see Cosmology)
- Their combined power caused an explosion that destroyed Alan’s PC (Low-Multiversal, see Cosmology)
- Said explosion covered all of Alan’s PC (198.11 Quadrillion X FTL to Infinite, see Cosmology)
Cosmology
PCs (and other electronic devices)
The base size of PCs in AvA is… weird to say the least. We do see they are fully 3-Dimensional spaces in Green’s Influencer Arc, and while they appear to be small at first, they’re seemingly much larger on the inside, as one can contain large, open fields with a shining sun and even large reaches of space with hundreds of stars. The most important piece of evidence we have is the fact it’s large enough to contain entire Minecraft worlds within it, including a Minecraft cave system and seemingly the entire Nether dimension. This would imply its size is comparable to that of a Minecraft world, which will be important… right now, actually.
Minecraft Worlds
Surprisingly, AvA’s depiction of Minecraft holds a fairly complex cosmology.
So, let’s break it down into parts.
For starters, Minecraft as a whole can be used to travel from one PC to another through Nether Portals, implying all PCs connect to the same overarching Minecraft game, and not that there’s a unique iteration of Minecraft for every PC.
The three main dimensions found within it are The Overworld, The Nether, and The End. Each of these is its own world disconnected from one another except through the use of portals.
Surprisingly, estimating the size of each isn’t actually that difficult. Not only does Animation vs Minecraft Episode 32, The Chef, make it clear that the Minecraft Earth is comparable to our own, but King Orange’s books directly tell us that all Minecraft dimensions are infinite in size (and yes, the Nether is also stated to be the same size as the Overworld), fitting for the procedurally generated nature of the game.
This, combined with The End being commented to possess a “starless sky” and certain dimensions that parallel the Overworld being stated to be universes, gives us a clear idea that each Minecraft dimension is bare minimum as big as our universe, and likely infinite in size.
However, AvA’s Minecraft cosmology doesn’t just end at the main 3 dimensions, as the series adds several other dimensions we can apply the aforementioned logic to.
Lucky Block Dimension
A world ruled by the Lucky Block Entity, it’s shown to possess its own cloudy sky and outer space filled with stars, similar to the Overworld. Considering it’s also shown to overlap with other dimensions, it’s likely similarly universe-sized to infinitely big.
Various Nether Portal Universes
Throughout Season 3 of AvM, the crew gets split up and sent to many different dimensions, which are not only identical to the Overworld, but as previously mentioned, are directly referred to as universes, meaning there’s no real reason to assume they aren’t similar in size.
- Note Block Universe
- Monster School Universe
- Village Universe
- Warden Universe
Debatable Universes
A few worlds that either can’t be confirmed to be as big as the other worlds, or that can’t be proved to be their own individual dimensions, rather more likely just being part of the general Overworld.
- Killer Rabbit Dimension
- Skyblock Dimension
- Astral Prison: A non-corporeal world the Lucky Block Entity seemingly created to lock away the souls of those it possesses.
So, in total, there’s 8 dimensions we can mark as universes, and each is likely infinitely big. Considering the PC can contain Minecraft within it, it’d have to be at least just as big.
The Internet
The greater AvA cosmology, the internet is, to put it simply, absolutely massive.
All parts of the internet, from every website to every device connected to it, are interconnected by tubes that are used to send and upload data from one device to another, or from a device to a website and vice versa.
In the center of it all is a data world where all beings uploaded to the internet end up in. Due to the actions of Victim, it’s also connected to literally every place in the internet via the same tubes, allowing beings from it to travel to anywhere on the internet.
So, in total, the Internet would contain every electronic device and website connected to it. Given one PC (and arguably every electronic device, though that’s up for debate) is already at minimum 8 universes large, this would mean the entire Internet is, frankly, fucking absurdly big…
Weaknesses
Despite his overwhelming skill and power, he’s not without his shortcomings. His Staff contains his most powerful abilities and can be stolen, though his sheer skill at close range fighting makes this unlikely. He's also emotionally scarred due to the death of his son which can cause him to lash out, but he's moved past this and recovered from it. Most importantly, if the Minecraft Icon itself is taken into or outside of Minecraft, it will undo all actions or effects it performed while in either. For instance, if it’s taken into Minecraft, everything it did while outside of it is undone, and vice-versa.
Q&A
Immeasurable AvA?
While I’d say infinite speed AvA is pretty solid, what’s up with the immeasurable arguments?
Well, we explicitly see that the Vortex travels to other dimensions by absorbing pre-created Nether Portals and leaking into them, sucking in everything. However, what about disconnected dimensions that had no portals for it to travel through such as The End and the Lucky Block Dimension?
For The End, the only End Portal we see created prior to the events of The King was the End Portal in Purple’s PC. While we do see the stick gang create more Ender Portals in the Overworld in the speedrun YouTube Shorts, these take place after the events of The King, and thus, those portals wouldn’t exist when King Orange created his Vortex. We are shown that the Vortex’s effects were isolated to Minecraft, not really affecting the PCs connected to it, so we can likely conclude that it never actually reached or affected that End Portal. Therefore, if it had no portal to actually reach The End, and we know it doesn’t create portals to reach other dimensions, using pre-constructed portals, we can conclude it must have reached it by physically bypassing dimensional barriers, implying immeasurable speeds, right?
Well, it’s not that simple. Technically, there’s a 1 in one trillion chance for an End Portal to spawn already fully lit without the need for someone else to manually activate it, and given these worlds expand infinitely, there’s statistically gonna be at least one End Portal that is already active somewhere in the Overworld for the Vortex to travel through.
Ok, so what about the Lucky Block Dimension? This one is… trickier.
To start, all Lucky Blocks contain a portal inside them leading to the Lucky Block Dimension, so if there’s any Lucky Blocks in the Overworld, then the Vortex could just use them to reach it. Open-and-shut case, right?
WRONG!
We never see any Lucky Blocks spawn in the Overworld, with the only instance of a Lucky Block spawning randomly happening inside Alan’s PC, somewhere the Vortex can’t reach. And unlike End Portals, there’s nothing that really indicates they can spawn in the Overworld as they’re not part of Vanilla Minecraft. In fact, King Orange’s books classify them as a mystery, implying they can’t be found just hanging around in a regular Minecraft world (similar to the Minecraft Icon, whose location was unknown and ended up just being on the player’s PC, which again, the Vortex cannot reach). Of course, this could also just mean they’re really really rare, but the lack of context given to where and why they may spawn makes it very up to interpretation whether they can spawn in a regular MC world.
Ultimately, immeasurable AvA arguments are pretty up to interpretation, since it’s unclear if Lucky Blocks can even spawn in Vanilla MC like any other item, and contextual evidence through King Orange’s books imply they may ONLY naturally spawn inside of a person’s PC, or in other words, outside of Minecraft.
Why Use Official Minecraft Material?
Some may be wondering why I'm including stuff from the actual Minecraft game, arguing you can't prove AvA’s Minecraft operates under the same rules.
Simply put: Yes it does.
While the series does contradict a couple of things here and there relating to the Minecraft world, just about every instance is either for creative liberties, or as a way of expanding on aspects of the Minecraft world, such as explaining how Lucky Blocks work, the origins of the Warden's ancient city, Herobrine, etc. Most of the series follows almost 1-to-1 with actual Minecraft game mechanics, as the characters are supposed to LITERALLY be entering the Minecraft game. It’s not really a reference or an adaptation, just blatantly the actual game, and there are multiple times in the series where the world will change in correspondence with new Minecraft updates, meaning there’s really 0 good reason not to give King Orange access to Minecraft items or abilities he may not have shown off in the story.
Now, whether he'd actually use them or not is a different discussion, but ultimately, he should very well have access to everything relating to Minecraft (everything that was out at the time, that is).
Is Animation Vs Education Usable?
Surprisingly… yes!
To get this out of the way immediately, many people have tried to claim that Alan Becker has stated it’s not canon.
This is false.
The misconception originates from a short moment in the Animator vs Animation VI Ep 2 commentary, where Alan, in response to DJ joking about Vs Math being a dream, says “That's not for sure.” While some have used it to claim he's referring to Vs Math not happening, the statement is pretty clearly just insinuating Vs Math isn't a dream TSC dreamt up while captured, not necessarily that it never happened.
Of course, if there’s nothing to prove it is canon, then this wouldn’t matter. However, there is actually enough here to make a solid argument for it.
We know they're at least canon to each other, given the appearance of Phi in Vs Math, future TSC in Vs Geometry, and them being referred to as a series by Alan. In terms of connecting to the main canon however, we can look at things like Euler’s Identity showing up during one of the Alan Becker TV bumpers (alongside a similar cameo appearance from future TSC), most of which do reference mainline canon; most blatantly though, in more recent videos like App Staff, TSC directly recognizes Euler’s Identity when using a calculator (while still showcasing absurd math skills), clearly indicating that they remember the events of Animation vs Math, and thus, we can pretty quickly piece together that TSC went through those events. We can also point to the teasers we’ve seen of Animation VERSUS, a fighting game that is stated to take place in the mainline universe, in which Yellow’s entire moveset is directly ripped from things he does in Animation vs Coding, including using the particular laptop from said video, further solidifying it.
Finally, it’s worth mentioning that the TSC we see in Vs Education is clearly meant to be the regular TSC, not really an alternate universe variant or whatever. Alan's statements regarding Vs Education in general never treat it as an alternate continuity, he always addresses the TSC we see in it as if they were the same TSC we’ve always known. This is consistent with AvA’s aforementioned loose canon; none of the videos are ever presented as some form of alternative universe, and most importantly, Animation vs Physics never actually contradicts the main story in a significant way, given TSC always finds a way to escape whatever bizarre place they’re in at the end of each video. It’s also not like TSC is somehow getting some kind of physical buff when within these places, so in general, using Vs Education for physical showings isn't unprecedented, since Alan basically treats the things this TSC does as something regular TSC could do anyways.
In general, there’s enough solid evidence here to point to its validity in applying said accomplishments to our canon cast, which is why we used them for this blog… that being said-
Which Vs Education Feats Are Valid?
Vs Education is kind of infamous for containing many feats that, out of context, would present some absurd stats for the cast, such as TSC holding a 6th-dimensional Calabi-Yau Manifold, or destroying the boundary between real and imaginary numbers of the Math realm, which can contain objects made of infinite mathematical dimensions… what the fuck?
However, upon further inspection, most of these feats have specific context that makes them far from standard, even if you use Vs Education.
Most of the Vs Math feats can be quickly disregarded, such as the whole boundary destruction and creating infinite-dimensional objects, as those feats specifically require TSC and Euler's Identity to use their Math abilities to perform, which they very clearly do not scale to physically.
The most direct example is how TSC managed to use their Math powers to create a gun capable of one-shotting Euler's Identity, despite them being consistently portrayed as physically equal; notably, the boundary-shattering feat was literally going to kill Euler's Identity, so there's no real reason to scale them to this feat.
A similar logic applies to the Vs Geometry feats, where TSC is only shown damaging a 4th-dimensional entity through shooting it with geometric lines or capturing it within Platonic Solids, something they have no reason to scale to physically.
The last set of feats from Vs Physics are the most confusing, so first I’ll cover what's supposed to be happening. TSC is compressed by the black hole to an infinite degree, making them go beyond subatomic levels, shrinking so much they fall through the worldsheets, or 2-dimensional manifolds that define how string theory strings are embedded into spacetime. This seemingly takes them to a place outside time where they meet up with past and future versions of themselves, where it's revealed they had constructed the entire universe TSC had just traveled through and where they interact with the 6th-dimensional Calabi-Yau Manifold.
That is… a lot, to say the least. However, breaking down why it isn't valid isn't too hard.
Stuff like lifting the solar system can quickly be disregarded as they are literally smaller than subatomic particles in the scene, so they wouldn't weigh anywhere near as much as they actually do. The Calabi-Yau Manifold feat seems impressive at a glance, but the fundamental issue is that string theory dimensions don't work like the usual spatial dimensions powerscalers tend to talk about. Instead of being infinitely bigger than our 3-dimensional world, they're “compactified,” making them MUCH smaller, and the Calabi-Yau Manifold, while marked as being “6th-dimensional,” is actually infinitely smaller than our 3rd-dimension, which adds up with how TSC in the same scene is small enough to interact with 1-dimensional string theory strings.
Even ignoring ALL of this, there's also the simple issue that it's very obvious TSC can only do these things due to the unique nature of the space they're in, not due to inherent abilities or their regular stats. Essentially, since they can only achieve these things with abilities only accessible at this SPECIFIC location, it's non-standard as fuck and, ultimately, unusable.
In terms of usable feats, most of TSC’s direct physical showings without the use of specific amps or non-standard abilities, like piloting a rocket moving at 99% the speed of light, surviving near stars, quasars, and a black hole, and escaping being turned 0-dimensional should all be fair game.
The most notable feats, however, come from Vs Math, where Euler’s Identity reacted to a gun firing infinite lines, and TSC seemingly survived a strike from said infinite lines.
For the former, while it may seem weird to argue the lines were moving at infinite speed, the logic is pretty straightforward.
We’re shown the lines fire one at a time, not all at once, meaning that to shoot out an infinite number of lines consecutively in a finite time frame, they would all need to be fired in 0 time. Given we see the lines still moving as the gun is firing, and that Euler's Identity caught them before the gun finished firing, it can be argued they reacted and moved in 0 time, or Infinite speed. This is also consistent with how the gun's projectiles are portrayed as instantaneous.
For the latter feat, a staff composed of an infinite number of lines would naturally have infinite mass, so any amount of speed it builds up would lead to infinite kinetic energy, or Universal+. While it's hard to tell whether TSC was actually hit by the staff or merely grazed, they are still clearly receiving some level of energy from it given they were literally sent flying by it, meaning they still would've gotten hit by an infinite amount of energy, regardless of if it was a direct hit or not.
Conclusion
- Low-Multiversal (8 Infinite Universes) AP and range via weaponry, downscaling physically.
- Consistently Low-Quadrillion - Infinite speed, with Immeasurable arguments.
- Informational existence erasure via Vortex & resistance to such effects.
- Various forms of status effect inducement to absurd degrees.
- Cosmology-wide absorption through Vortex.
- Various forms of dimensional travel and teleportation that can be applied to others.
- Numerous forms of durability negation (mind erasure, transmutation, /kill, hunger inducement, and antimatter) and immortality/resurrection negation (/kill and hardcore mode).
- Complete control over non-living matter.
- Powerful healing through various items and theoretically infinite respawns due to Minecraft rules.
- Protection against conventional death and full-on invulnerability while holding the Minecraft Icon.
- Passive transformation of worlds into Minecraft Worlds due to the Minecraft Icon.
- Absurd combat skill, IQ, and genius intellect capable of fooling and defeating multiple similarly capable characters at once.
- Literally all of Minecraft in his arsenal and support.
Before We Go…
Hey! NormallyNormal here! Thanks for reading till the end.
I guess you could call this the “official” start of my blogs (though Deadpool vs Peter Griffin will always be the true start in my eyes). Don’t really expect much of a consistent schedule or anything, I just kinda wanna release these when I feel like it and such depending on what random weird idea I had or interested me, though I guess I’ll give y'all a little teaser of what to expect for future blogs.
Enjoy!
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